ASNES-Operation motherhen

Amon: Ok, then my economy is really crappy considering Holland was one of the largest tradeing empires at that time. So does it mean that I get 1 eco to the treasury or does it mean that I get 1 eco more/turn when the counter hits full?
 
You get 1 more eco in the treasury when the counter is full
 
Persia
Ruler/Player: Daorum
Government: Despotism
Age: Renaissance Age
Treasury/Economy: 0/2
Technology: 2
Army: 60,000,Militia,1
Navy: 8 Brigantines
Education: 7
Infrastructure: 5
Trade: 6
Industry: 4
Defense:
Moral:
Projects:
Notes:

i shall take this :D
 
Just to make it officially
Spain
Ruler/Player:binyo66
Government: Monarchy
Age: Colonial age
Treasury/Economy: 0/3+2 from America,+(1/3) from Philipines
Technology: 2
Army: 70,000,Good,1/10,000,Veteran,3
Navy: 21 Galleons,12 La Reales,15 Naos
Education: 11
Infrastructure: 21
Trade: 27
Industry: 21
Defense: 22
Moral: Good
Projects:

The discovery of American, on the other world, in 14 century by Columbus, have changed the way the Spain Kingdom in many area. For one thing, the needs of good navy is a must. The train including the education for the settlers is also important.
The discovery of many new lands which bring goods require a new trading partner where the good can be sold or traded.

To Netherland
From Spain
Would you be willing to be our trading partner?

To Austria
From Spain
Would you be willing to be our trading partner?

Order:
Project : Naval Expantion
- 1 Econ For Education
- 1 Econ for Army
- 1 Econ For Infrastructure
- Expand the colonialization in Philipine in both islands with 10000army.
- Expand the colonialization in South America with 2000 army to the east
- Expand the colonialization in Texas to the north
 
You get 1 per 3 turns from the philipines Binyo.And let's be reasonable IceEye...Holland wasn't crap compaired to England,France,and Spain.You can send your fleet on trade missions to further your funds if you want.End of discussion.
 
Amirsan,Manchus are open.And if you coul settle down the Indians (Good luck) that could be a decent country:p

Update starting..........Now
 
To Iroquois
From France


We propose an immediate alliance between our two nations to further trade and protection between our great peoples. We promise to never attack your federation.

FRENCH ORDERS
-Begin Project: Fort Toronto - a well garrisoned fort that serves more for a trading mecca of the surrounding area then a protective structure. Should boost my trade considerably.
-Spend 2 economy on industry
-Spend 1 economy on more Naos
-6 La Reales, 9 Naos, and 11,220 men set sail for Vietnam. Once there, I should land and establish the colony of Indochine for France.
-28,780 men should be in my South American colony of Guyana. Do not expand, just build forts and do crap to defend the small portion. Search for a good port.
-30,000 men should remain in my Quebec colony, where they will be very peaceful with the natives, initiating trade on a very high scale. They should expand northwards in a peaceful manner, the natives like us because our whole damn population does not come to settle the land like Britain.
-20,000 men will garrison New Orleans, establish multiple forts, and continue expansion along the river northwards.
-50,000 men will remain in France to garrison the mainland.
-Good work with this NES.
 
Japan

Tokugawa Ieyasu was dead. His son, Tokugawa Iomoto, was now Shogun. He inherited a Japan that, though still weak from its numerous civil wars, was united under one man's rule--his. The Tokugawa family had, through exploiting various opportunities during the Sengoku period, established its undisputed dictatorship of the islands not long ago. The Emperor, the only man who would have dared to stand up to the Shogun, was powerless, left in his palace with the Royal Family in Kyoto, but unable to leave and kept under the strictest guard by Tokugawa's own paid guards. Meanwhile, Tokugawa Iomoto was continuing his father's work of building a new capital, Tokyo, out of the small fishing village of Edo. The new capital would be located close to the center of the empire, so that the Shogun could be reached by the northern governors quicker and could more easily stamp out corruption throughout the island.

Japan's foreign policy was that there was none. His father had wisely closed Japan's borders to any and all foreigners, including trading ships, and even news from abroad was forbidden. Neither were any Japanese citizens allowed to leave Japanese-controlled territory. Japanese citizens who had been out of the country when Tokugawa Ieyasu gave his decree were stuck there, and all foreigners were expelled immediately (and, in some cases, with great complaint). Japan was, in a sense, closed off from the rest of the world.

However, this decision was allowing Japanese culture to flourish, as no foreign influences were able to seep into the country. Gunpowder had managed to get in during the Sengoku period, but Tokugawa had already banned its use, except in international warfare, and its private ownership. All gunpowder weapons were stored in the Shogun's armory in Kyoto, with the exception of some cannons, which were used in the coastal fortresses in Japan's harbors. Indeed, gunpowder was just about the only beneficial thing the Westerners had brought to the islands. Gold could have been another, but, as mentioned before, Japan's ports were closed to foreign influence. Plus, it would have been a two-edged sword that the Westerners could wield. If they let in too much foreign capital, it could create an economic dependence upon their money suppliers. Also, Tokugawa Ieyasu had seen that that European trade was, in most cases, soon followed by their military. Therefore the ports were closed. Iomoto was prepared to relax restricitons a little, by opening a single port to the Westerners but not allowing them to enter anywhere else, but that would have to wait until Japan had grown.

ORDERS
-Begin work on a project, the Capital City of Tokyo (increases infrastructure +1 every 10 turns). Invest 2 economy in it.
 
POLAND

From Poland
To Sweden:
MPP?

To Russia:
NAP?

To Prussia:
NAP?

To Austria:
MPP?

ORDERS
Increase Army by 1.
Bank rest of money.
 
Summer of 1617

Colonial powers increase power in colonies

Expansion in many colonies happen,and resistance in many parts of the world to the European takeover happens.

China strikes Portugal

A sound strike that left Hong Kong back under he chinese domain,200 thousand men quickly overran the city the heavilly outnumbered Portuguse are being held captive by the chinese,as they surrendered.
Portuguese Losses:2000,Good,1 (They are now prisoners of war to China)
Chinese Losses:3000,Militia,1
Chinese gains:2000 Colonial age arms (Thus makeing 2000 chinese men have 5 equipment for 1 season's worth of battle.)

England Kicks Scotland right in the rump!

Sending half of the English army at home,they storm over the mountains capturing many towns and cornering the Scotts in a very advantageous spot for England.
Scottish losses:15,000,Militia,1
English losses:6,000,Good,1

Queztal League Expands

Quickly becoming a hegemony (Set aside the european powers) in America,the Council of Few send forth their dead armies to conquer the lands around.Noone accepts the religion though,so a huge amount of genocide takes place in the conquered lands.
Queztal league Losses:500,Good,1

All the philipines fall to Spain

Thats right fellers...

Spain meets with Queztal people

A small spanish army advanced into Texas,acquiring a chunk,but also acquiring a piece of battle from the Queztal reserves not conquering other people...A small battle took place,in which the Spanish,being heavilly outnumbered,turned tail and fled.
Spanish Losses:200,Veteran,3
Queztal Losses:300,Good,1
Queztal Gains:1000 Cololial age arms (Good for 1 turn's worth of warfare)

French land in Vietnam

Running a little off course they land south of Dai Vet and establish their supremacy in the region...Talk of an attack from Dai Vet isn't uncommon.

Morroccan Pirates strike!

3 Nao's are stolen from Spain as they are attacked by surprise from the Morroccan navy.The crew and ships are being set up for ransom...And all will be given back if Spain agrees to pay an economy level.

Natives strike British colonies

After accepting an alliance from France,they attack in many places against the English as they try to expand their colonies.
English Losses:400,Good,1
Iroqouis losses:1,000,Veteran,1

Hurricane in the Carribean

2 Spanish Galleons were sunk due to this...No other losses to any countries in the area were reported.

Trade Missions

Netherlands-1 economy from the 2 Naos to each colony<5 Carracks will be back next turn with 2 economy>
Portugal-1 economy this turn from trading mission from Dahomey<5 galleons will be back next turn with 3 economy>
 
GOod ol Map

Summer of 1617
 

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Yeah...I forgot about Indo CHine,Jason..I'll put it on the map next update,just pretend that it's there now.
 
Mughal Empire
Ruler/Player:
Government: Despotism
Age: Late Midievil
Treasury/Economy: 2/2
Technology: 2
Army: 50,000,Good,1
Navy:
Education: 6
Infrastructure: 13
Trade: 9
Industry: 3
Defense: 24
Moral: Crap
Projects:
Notes:Lords are constantly fueding...The standing army,is the standing army under the direct leadership of the Emeperor.The lords all have personal armies for themselves.
 
Your nes is going great Amon, keep up the good work.

I will stop spamming the thread and join as....

*drum roll*

Kingdom of Denmark
Ruler/Player: King Amirsan I
Government: Monarchy
Age: Colonial age
Treasury/Economy: 3/3
Technology: 1
Army: 80,000,Good,1
Navy: 4 Xebecs,5 Galleons,8 Naos
Education: 10
Infrastructure: 13
Trade: 12
Industry: 10
Defense: 13
Moral: Ok
Projects:
Notes:

Orders after I get a better feel of the game. :) I hope this doesn't die on me, I like it. :D
 
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