Search "Firaxis::Array" (76 hits in 14 files)
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL\CvPlayer.cpp (3 hits)
Line 1011: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
Line 14346: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiSpecialistExtraYield[eIndex1];
Line 14379: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiImprovementYieldChange[eIndex1];
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL\CvPlayer.h (3 hits)
Line 1559: FAutoVariable< std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiSpecialistExtraYield;
Line 1560: FAutoVariable< std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiImprovementYieldChange;
Line 1563: FAutoVariable< std::vector< Firaxis::Array< int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiBuildingClassYieldMod;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL\CvTeam.h (15 hits)
Line 429: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiTechShareCount;
Line 430: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiNumTurnsAtWar;
Line 431: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiNumTurnsLockedIntoWar;
Line 432: Firaxis::Array< int, NUM_DOMAIN_TYPES > m_aiExtraMoves;
Line 433: Firaxis::Array< int, REALLY_MAX_TEAMS > m_paiTurnMadePeaceTreatyWithTeam;
Line 435: Firaxis::Array< bool, REALLY_MAX_PLAYERS > m_abHasFoundPlayersTerritory;
Line 436: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abHasMet;
Line 437: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abAtWar;
Line 438: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abPermanentWarPeace;
Line 439: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abOpenBorders;
Line 440: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abDefensivePact;
Line 441: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abResearchAgreement;
Line 442: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abTradeAgreement;
Line 443: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abForcePeace;
Line 444: Firaxis::Array< int, REALLY_MAX_PLAYERS > m_aiTurnTeamMet;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL\CvTraitClasses.cpp (4 hits)
Line 923: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiImprovementYieldChange[iImprovementLoop];
Line 934: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiSpecialistYieldChange[iSpecialistLoop];
Line 1043: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
Line 1561: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL\CvTraitClasses.h (2 hits)
Line 386: std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > > m_ppaaiImprovementYieldChange;
Line 387: std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > > m_ppaaiSpecialistYieldChange;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvEspionageClasses.h (10 hits)
Line 116: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> MaxTechCost;
Line 117: typedef Firaxis::Array<std::vector<HeistLocation>, MAX_MAJOR_CIVS> HeistLocationList;
Line 215: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> SpyAssignmentList;
Line 216: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> SpyAmountProgressList;
Line 217: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> SpyRateProgressList;
Line 218: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> SpyGoalProgressList;
Line 219: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> LastProgressList;
Line 220: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> SpyResultList;
Line 221: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> LastPotentialList;
Line 222: typedef Firaxis::Array<int, MAX_MAJOR_CIVS> NumTimesCityRobbedList;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvMinorCivAI.cpp (1 hits)
Line 8436: Firaxis::Array<CvEspionageSpy*, MAX_MAJOR_CIVS> apSpy;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvPlayer.cpp (5 hits)
Line 1090: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
Line 16267: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiSpecialistExtraYield[eIndex1];
Line 16300: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiImprovementYieldChange[eIndex1];
Line 20019: Firaxis::Array< int, 4 > oldYield;
Line 20020: Firaxis::Array< int, 6 > newYield;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvPlayer.h (3 hits)
Line 1692: FAutoVariable< std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiSpecialistExtraYield;
Line 1693: FAutoVariable< std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiImprovementYieldChange;
Line 1696: FAutoVariable< std::vector< Firaxis::Array< int, NUM_YIELD_TYPES > >, CvPlayer> m_ppaaiBuildingClassYieldMod;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvTeam.h (16 hits)
Line 444: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiTechShareCount;
Line 445: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiNumTurnsAtWar;
Line 446: Firaxis::Array< int, REALLY_MAX_TEAMS > m_aiNumTurnsLockedIntoWar;
Line 447: Firaxis::Array< int, NUM_DOMAIN_TYPES > m_aiExtraMoves;
Line 448: Firaxis::Array< int, REALLY_MAX_TEAMS > m_paiTurnMadePeaceTreatyWithTeam;
Line 450: Firaxis::Array< bool, REALLY_MAX_PLAYERS > m_abHasFoundPlayersTerritory;
Line 451: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abHasMet;
Line 452: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abAtWar;
Line 453: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abPermanentWarPeace;
Line 454: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abEmbassy;
Line 455: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abOpenBorders;
Line 456: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abDefensivePact;
Line 457: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abResearchAgreement;
Line 458: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abTradeAgreement;
Line 459: Firaxis::Array< bool, REALLY_MAX_TEAMS > m_abForcePeace;
Line 460: Firaxis::Array< int, REALLY_MAX_PLAYERS > m_aiTurnTeamMet;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvTraitClasses.cpp (7 hits)
Line 1184: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiUnimprovedFeatureYieldChange[iFeatureLoop];
Line 1195: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiImprovementYieldChange[iImprovementLoop];
Line 1206: Firaxis::Array<int, NUM_YIELD_TYPES> yields = m_ppaaiSpecialistYieldChange[iSpecialistLoop];
Line 1339: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
Line 2424: Firaxis::Array< int, 4 > oldYield;
Line 2425: Firaxis::Array< int, 6 > newYield;
Line 2459: Firaxis::Array< int, NUM_YIELD_TYPES > yield;
\Documents\Dev\_dev\Git-Civ5-DLL\CvGameCoreDLL_Expansion\CvTraitClasses.h (3 hits)
Line 713: std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > > m_ppaaiImprovementYieldChange;
Line 714: std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > > m_ppaaiSpecialistYieldChange;
Line 715: std::vector< Firaxis::Array<int, NUM_YIELD_TYPES > > m_ppaaiUnimprovedFeatureYieldChange;
\Documents\Dev\_dev\Git-Civ5-DLL\CvWorldBuilderMap\include\CvWorldBuilderMapTypeDesc.h (1 hits)
Line 51: Firaxis::Array<String, TSize> asTypes;
\Documents\Dev\_dev\Git-Civ5-DLL\FirePlace\include\FireWorks\FDataStream.h (3 hits)
Line 555: //Serialization for Firaxis::Array
Line 559: FDataStream & operator >> ( FDataStream & kStream, Firaxis::Array<T, ARRAY_SIZE> & kArray )
Line 569: FDataStream & operator << (FDataStream & kStream, const Firaxis::Array< T, ARRAY_SIZE > & kArray )