. . . .I just had an interesting idea, one that goes against how I would normally play: There is probably a river settling spot 2-3 turns away, and with our agri trait we would could reach size 3 14 turns after we settle. So if we settle in place, the first settler is out in 20 turns. If we move and settle, the first settler may be out in 16 or 17 turns if we have the shields, which I think we would. . . .
I was also thinking of spending the worker turn to move on the mo rain to get a view of the land. There may be other bonuses east making a riverside capitol better.
Dumb question that I really ought to know: do forests grow on plains or just grass and tundra?
(At least, I've never seen a deer or cow on a BG.)
b) Please don't spoil the fun for the others...! Everyone should get the chance to first try his own ideas, and then afterwards we should discuss the details.
and then, when proceeding with the next set of 10 turns every player has the choice to continue from his own .sav or from mine.
This will be fun to read. Forgot to say, excellent graphics in the first posts Lanzelot!Emperor is were I'm currently at for the monent, so I'm sure I'll learn a lot as well. Please post some screenies as you go, guys!
EDIT: I've never been in this part of the forum before, but I see now that lurkers write "lurkers comment:" before beginning their post, so I'll do that if it's an unwrtten rule.