Astro Empires

Yes, economy level counts trade routes. No, you shouldn't build a bunch of recyclers and go debris collecting. In AE (at least in Alpha) it is considered stealing to take debris that you didn't make.

It is a good idea to make an offensive fleet, find some poorly defended bases of players around your level, and turn their fleet into debris, which you will then recycle.
 
I just upgraded my a/c for an extreme cost of...

€4.



It's well worth it.
 
I just upgraded my a/c for an extreme cost of...

€4.



It's well worth it.

It's very nice. :)

I love being able to quee in 5 things. And the scanners. And more than 9 bases.

Ok, here's some tips for an upgraded account:

Asteroid position 1 or 2 are the best astros. Cheap rings! Downside is expensive terraforms, but who cares when you have a rock that has 6 rings on it? No one will hit it. Ever. Unless if you have 10 million fleet over it, and they have a good 20 mill to use, and can fight off pirates.

Moons are the next best. Once again, cheap rings. But not as cheap as asteroids. Still.
 
Too bad I cannot terraform after 5 levels. But it's not a biggie. I can just use my stuff efficiently and go for Multi Level Platforms for major things (as if I build 5, then that's 50 extra land!)

But I won't be going that far as of yet... still can build Antimatter and Orbital Bases instead
 
I built my first two dreadnaughts! Now I just need to find someone to use them against.
 
I built my first two dreadnaughts! Now I just need to find someone to use them against.

Ah, I remember when I thought they were useful. They are only good at hitting and holding UCs...
 
Combine a Dreadnought with a large fleet and BAM! You got some serious firepower

A fleet only needs HCs on down. Battleships if you want to kill Death Stars. Larger ships tend to attract people trying to kill it, for it spawns large amounts of debris for relatively little effort.

4 most useful ships: Fighters, Recyclers, Cruisers, and Heavy Cruisers.
 
4 most useful ships: Fighters, Recyclers, Cruisers, and Heavy Cruisers.

^

I disagree, I think Capital ships can be very useful if used correctly, but since I haven't used them before you are probably a little bit more knowledgable. I know that Borg uses them sometimes, and anything Borg uses must be effective!

Also, you are right that dreadnaughts may not be that good. I think Titans and up will be awesome though.
 
^

I disagree, I think Capital ships can be very useful if used correctly, but since I haven't used them before you are probably a little bit more knowledgable. I know that Borg uses them sometimes, and anything Borg uses must be effective!

Also, you are right that dreadnaughts may not be that good. I think Titans and up will be awesome though.

If used correctly. Either bloody lucky catching someone's fighters, recyclers, Fleet Carriers and carriers (note, Only Fighters, recyclers, Fleet Carriers, and carriers. And not in huge amounts.) snoozing in empty space, or the roles I will mention later.

But most of the fleets that I've seen from experienced players (Eey, Borg, CoRM, etc.) are mostly cruiser and heavy cruiser dominated, combined with fighters, corvettes, and destroyers as meat shields, and Carriers and Fleet Carriers to ferry them. Bombers and Heavy bombers are for light support, and Recyclers for picking up debris fast. It is true that they occasionally will include Dreadnoughts, Titans, and Levis, but the majority of the fleet strength will be in the Fighters, Cruisers, and Heavy Cruisers.

Dreadnoughts are used to hold UCs, and Levis are used to give armor bonus and/or take weakly defended bases (1 p-ring or less). Death Stars are used for intimidation of weaker players.

Well, from my experience, Titans are the worst capital ship. They have the base 1 movement speed, and no armor bonus. Dreadnoughts are at least somewhat fast, and Levis and Death Stars give armor bonuses.
 
Hmmm... good point. Titans will really slow me down.

I would like to announce that I have rejoined the UFC! I returned to help them in the war aginst TWC, which is almost 2 times as big as us. Up till now Equuleus has been almost single-handedly defending the guild, and has had great ratios. TWC has lost about 1.2mil fleet attacking him, and he has only lost about 600k. Keep up the great work, and let's try to have some other members make attacks too.
 
:thumbsup:

Would help if I can, but I can only do so if they are manipulated into a war with Min.
 
Hmmm... good point. Titans will really slow me down.

I would like to announce that I have rejoined the UFC! I returned to help them in the war aginst TWC, which is almost 2 times as big as us. Up till now Equuleus has been almost single-handedly defending the guild, and has had great ratios. TWC has lost about 1.2mil fleet attacking him, and he has only lost about 600k. Keep up the great work, and let's try to have some other members make attacks too.

Actually they have an advantage of 5 to 1 over us. Which makes Equuleus' achievements even more amazing.

Long live the UFC Insurgency!
 
Oh! I just remembered:

Kill ratios mean nothing if you can't secure the debris. You need recyclers as well, otherwise you're still fighting a losing battle.
 
Yes, and securing the debris is not going too well for either guild so far. There has been a pile of 500k (very big for a guild our size) sitting around for a day and a half before anyone got recyclers there. Even still, we have les than 1500 recyclers so it will take a very long time to get.

@Bluemofia, I thought you were in NPO, not Min.
 
@Bluemofia, I thought you were in NPO, not Min.
Yeah, I know. But it's something like the situation between Borg and Ragex. Our members occasionally switch around.
 
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