Attacko's -Statues, Facism, Industry.

I bet Troy gets a big kick out of all the people who take him so seriously and making all the arguments against him.

I believe Troy has been encouraged by the recent spot light and have increased amount of "Attacko" material on the borad. Well the fellow is persistant :lol:

Anyway, don't mind my mockery in other threads, keep up the good work! :goodjob: :scan:
 
I like how you could've done the exact same thing if you built Pyramids, Stonehenge, The Great Lighthouse instead of the Chichen Itza without ANY more difficulty.

Attacko, you amuse me.
 
This is incorrect. The game designers have an interest in history. The programmers and designers (who are most probably males in their late twenties to thirties and in a freudian twist favor certain visuals) have an unconcious predisposition to connecting traits, wonders, ect in such a way as to favor some wonders for some civs/leaders.
Walkthroughs and equations, unlike subjective Venn diagrams, fail to take into consideration the totality of the game's binary genetics.

This "vague understanding" includes examples, statistics, theory ect, as oppossed to "um no its not". Many focus on a wonder in isolation and then draw an incorrect assumption.
As proven in game play, optimal wonders for certain civs follow a visual pattern over a statistical one. You could play the game successfully without the ability to read or calculate, navigating soley on visual icon cues alone.
:culture: + :hammers: + Stone or :religion: + :hammers: +Stone
(Louis IV does well with Notre Dame as Ramses II does well with the Pyramids - moreso than others). Great Artists can equal or surpass a Great Engineer or others in function depending on the circumstances and amount produced, once again usually in conjunction with other specialists and city specialization.

The War Academy has a few articles that touch upon this subject,
Montezuma's Revenge, An Aztec Guide For Beyond the Sword- slobberingbear, that follows a similar pattern- sans Chitzen Itza and WoundedKnight's Strategy Guide -Woundedknight and a somewhat dated Traits Warlords, Synergy - Ramesses
While none have the impact of Attacko's articles- which are suspiciously absent from the War Academy- they do provide more simplistic analysis.
 
Here's another quick Venn diagram I knocked up earlier...

 
While none have the impact of Attacko's articles- which are suspiciously absent from the War Academy- they do provide more simplistic analysis.
Wow, I have never laughed so hard coffee came out of my nose. You have accomplished a FIRST in my life troy! Thank you!

EDIT: PS was putting up his Diagram, and THAT made coffee come out my nose too!
 
Troy, could you please explain how each civ gets a benefit from building a wonder they actually built in RL? Maybe first going through ancient and classical ages, then medieval ages, then rennaisance and the industrial age, all the way through modern and future ages.
 
Hush yourself Burn, LOL, we all need to stop feeding this troll. I am starting to believe that he is having fun with us, as others have suggested, no one can be this obtuse.
 
"Troy, could you please explain how each civ gets a benefit from building a wonder they actually built in RL? Maybe first going through ancient and classical ages, then medieval ages, then rennaisance and the industrial age, all the way through modern and future ages."

The breakdown is not completley linear in regard to real life or ages. Ramsses II would favor the Pyramids but Hatshepsut is better served with Stonehenge. More significantly, your dealing with not only a pychological interpretation of the designers unconscious bias, but your own as well.
 
The breakdown is not completley linear in regard to real life or ages. Ramsses II would favor the Pyramids but Hatshepsut is better served with Stonehenge. More significantly, your dealing with not only a pychological interpretation of the designers unconscious bias, but your own as well.
Why would a CRE leader get more benefit from Stonehenge than an IND leader?

You are so out there that you HAVE to be trying to act this ignorant.
 
Can a Mod close this thread... Its starting to become pointless...
 
Troy, could you please explain how each civ gets a benefit from building a wonder they actually built in RL? Maybe first going through ancient and classical ages, then medieval ages, then rennaisance and the industrial age, all the way through modern and future ages.

America: The modern culture wonders. +9 :) with UB.
 
It is telling that the Venn Diagram examples are done in threes- due in part to the fact most feel, think, comprehend and reason in a 3d-like linear fashion. However, it is with twos and fours (this to that - figure/ground, seasons, keirkagard's either/or ect, that you get closer to an accurate perception and aesthetic sensibilty.
When creating Civ4 Venn Diagrams I suggest staying with the binary pattern of life and not the man-made construct of social intellectual entrapment- ie threes.
 
It is telling that the Venn Diagram examples are done in threes- due in part to the fact most feel, think, comprehend and reason in a 3d-like linear fashion. However, it is with twos and fours (this to that - figure/ground, seasons, keirkagard's either/or ect, that you get closer to an accurate perception and aesthetic sensibilty.
When creating Civ4 Venn Diagrams I suggest staying with the binary pattern of life and not the man-made construct of social intellectual entrapment- ie threes.

Oh, great Attacko, I am not worthy. Your rationalizations to disprove an awesome joke show your superior intellect, so much so that I cannot understand anything you say. This must be a sign that you have always been right about everything you've ever said.
 
I haven't posted much, but I read this forums constantly. Personally I enjoy TtF's articles. They're entertaining and it doesn't sound like the same point being made over and over in other posts. His ideas are nutty and out of the box, but at least it makes me consider a different point of view (if only for a second :))

Long live Attacko!
 
I am impressed by Attacko's ability to make categorized lists.

I spoke to Attacko over a few beers this evening and proposed that he should make a strategy article on Vanilla Civ IV for the benefit of all the Mac users who don't have access to all the expansions and for people who only bought the original game. Here's his stragegy for winning real life wars through inspirational advances in greatness.

Attacko said:
The Philosophical trait allows a leader to generate more Great People. The Leaders with the Philosophical trait are:

Saladin
Mao Zedong
Elizabeth
Frederick
Alexander
Peter

One option for the use of Great People is to distract defenders while attacking a city. The use of Great People in this way is instrumental in the obfuscation of a direct assault on a metropolitan area via a conductive manner of misdirection. While the city's defenders are mislocated on an attack that destroyed your Great Person, you can engage in a superior assault on the urban useage.

I stopped paying attention at that point since my eyes had started to bleed from viewing this drivel, so I just cut and pasted what I saw up to that point and posted it here for people to view and enhance their understanding of strategy in Civ IV and in all of life as Civ IV applies to it.
 
That doesn't make you laugh? Thanks for the cut and paste, popejubal. Great stuff.
 
"I stopped paying attention at that point since my eyes had started to bleed from viewing this drivel, so I just cut and pasted what I saw up to that point and posted it here for people to view and enhance their understanding of strategy in Civ IV and in all of life as Civ IV applies to it."

A fraud post. Attacko does not write in that style nor drink beer. A liar giving advice...
".. stopped paying attention at that point since my eyes had started to bleed from viewing this drivel"
(in essence- "i lied to discredit someone, and to enhance this lie to dissuade others while offering very little in return, i lie about my lie.")
While liars and paste and copiers have a hatred that stems from some sort of lacking,
it does not entice one to put much faith into their opinions.
On a more positive note i have found "Attacko's Resources and Nuclear Machinegunners" which analyzes Luxery, Strategic and Food resources, MachineGunner promotions and Nuclear power plants.
 
Master Attacko, I was wondering if you could help with a question that's been on my mind.

I've been playing as Genghis Khan lately, as I'm looking for a culture win in the BC era, and Genghis's traits of Imperialistic and aggressive form perfect synergy with the requirements of a culture win.

What would be the best way to go about this? I was thinking build the Great Wall early, so that Genghis could keep himself out of China. Beeline to Metal Casting and build a forge, so I can get some extra GE points on top of those given by the Great Wall. Then I save the GE until I can build the Forbidden Palace, which reduces the maintenance of all nearby cities.

This works perfectly with his traits, because Imperialistic makes early expansion easy, so I should have 12 cities by 1000 BC. Then I build forges in all cities, and start building culture, and switch all citizens (including farmers) to become artist specialists. My population starves itself down and I'm running a BEAUTIFUL D.E. (Deficit Economy).

Is this strategy viable, in your opinion? How would YOU tackle the challenge of achieving a cultural victory as Genghis Khan before 1AD?

*removes tongue from cheek
 
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