So is there no way to export JUST the model into a file 3ds Max can read? I don't care about bones, UV map, anything. It could be completely messed up exept for the model and that would still be OK. I would try to dl bender and give it a try myself, but my connection is off because I'm on a military base, so I can't.
Also, I've played around with animating figure units, and they aren't nearly as hard as you would think, the problem is the model. It wouldn't be that difficult to make a bunch of animations and export them to be used by others.