TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
I know that these aren't mutually exclusive, and that their timing is a little different.
I once saw someone say that swords are garbage for rushes...coming too late that one might as well wait for catapults. This was closer to when I was a prince/monarch play than an immortal player, so even though I'd steamrolled the better part of a continent with swords, I sort of wrote that off as something I got away with doing.
Still, each time I've tried an axe rush vs sword rush on immortal, I've come out with better results from swords, provided I can get there before the target grabs feudalism (usually).
Obviously, axes are better vs other axes and spears, while swords are better against mounted and archery (the most typical defender). However, my experience has been that swords seem less gimped vs their counter unit, and I take less losses with them.
But just going by my experience is far from a total picture. Forum searching sword rush gives a lot of contextual stuff and passing mentions of one...I haven't found a good comparison on the cost effectiveness of swords vs axes against a mix of defenders in the classical era. Due to the AI's seeming aversion toward massing a counter unit, it seems that swords benefit similarly to horse achers though...
And, we'll ignore the praetorian (base strength rape) and jaguar (more of a niche application) here. Gallics are stock swords if you're not using that promotion to get guerrilla III and attacking hill cities, so close enough). I do remember seeing ABCF wait for swords in one instance in the first immortal pacal (yes, I do just remember stuff like that), while seeing another deity-class player argue against them. Thoughts?
I once saw someone say that swords are garbage for rushes...coming too late that one might as well wait for catapults. This was closer to when I was a prince/monarch play than an immortal player, so even though I'd steamrolled the better part of a continent with swords, I sort of wrote that off as something I got away with doing.
Still, each time I've tried an axe rush vs sword rush on immortal, I've come out with better results from swords, provided I can get there before the target grabs feudalism (usually).
Obviously, axes are better vs other axes and spears, while swords are better against mounted and archery (the most typical defender). However, my experience has been that swords seem less gimped vs their counter unit, and I take less losses with them.
But just going by my experience is far from a total picture. Forum searching sword rush gives a lot of contextual stuff and passing mentions of one...I haven't found a good comparison on the cost effectiveness of swords vs axes against a mix of defenders in the classical era. Due to the AI's seeming aversion toward massing a counter unit, it seems that swords benefit similarly to horse achers though...
And, we'll ignore the praetorian (base strength rape) and jaguar (more of a niche application) here. Gallics are stock swords if you're not using that promotion to get guerrilla III and attacking hill cities, so close enough). I do remember seeing ABCF wait for swords in one instance in the first immortal pacal (yes, I do just remember stuff like that), while seeing another deity-class player argue against them. Thoughts?