B04: What if they were wrong?

For the whole: LMAO !!!!!

Viper is up if he calls it, otherwise Khan. I'll be back next week for more adventures :D
 
Khan online, will be ready for duty when needed. Hi guys.
 
I'm terribly sorry, guys, I went for 10 turns in SGOTM7 as we're the last team to finish...I was unable to play. If someone can take it, please do so, otherways I'll probably have to use all my 48...
 
Alright, will try to get around to it tonight
 
Pre-Turns: Spacebar

IT: Babs build Leo's, Zulu get KT on the cascade.

T 1.
Capture Salamanca (iron) at the cost of 1 horse and 1 MDI. Going to war-settle it for flip chances.
Meet Hitties, they are down Monotheism but we learn Republic from them.

IT:Zulu complete Copernicus'

T 2.
Engineering, Invention, Gunpowder, Chivalry are in. We have efficient researchers :lol:
Salt is by AK's Oasis
Dutch are met, they are up Theology on us. Babs have got Chemistry.

Raze Pamplona, notice we are now the bad neighbors of America

heads.jpg


T 3.
Valencia is ours

T 4.
America sends a squad for some dust biting

T 5.
Capture Toledo

T 6.
Skirmishes with the americans

T 8.
Atlanta captured
IT:

T 9.
Murcia Captured

350.jpg


Remember that we can't sign peace for as long as we are neighbors, so signing peace with Spain for 2 of its 3 southern towns would put us in a contradiction to the variant. America will fall easily, the navy is being prepared to send the cavalry and infantry down to "Scotland".

Viper? Khan?
Otherwise, Sanabas up.
 
B, I have problems seeing your images... I may manage to play it tonight, otherways tomorrow morning (in France) for sure...
 
Dude you just went too fast for me, it's fixed now. With a bit of re-arrangement, you should be alright to take america in a blink.

Dutch border spotted north of Hitties', they are very high in tech so I suspect they have neighbors. That part could be really interesting, tech-wise.
 
B04
(0) 350 AD
I finally got the chance to rename some cities. :D
Atlanta becomes Bacilicus
Hamburg becomes Idioticus
Leipzig becomes Bulgaricus
Valencia becomes Winter Palace
Murcia is now known as Eddie’s Rampage
Salamanca goes by the name of 22 Acacia Avenue
Jaen is no more, it is the Gate to Frozen Lands
Toledo becomes Run To The Hills!
Hey, that was fun…
Our people is quite unhappy with a single lux. We have some taxmen.
Theology and Chemistry are out there known by a single civ each…
(1) 360 AD
FP built in Soul Food. Nice.
Damn Spanish spear kills elite knight… Then falls to MDI. The academy and soul food are set on 4 turns knights.
(IBT) Spanish galley comes to threaten Run to the Hills. American archer kills an MDI. A galley sinks.
(2) 370 AD
Clear some Americans. They are threatening our eastern cities.
(IBT) Spain lands an archer next to undefended Barcelona’s ruins.
(3) 380 AD
Found Frozen Forest. Bulgaricus can become 2 turn worker factory I think, at pop 4 or 5 depending on corruption. Take Khantiago, no more Spanish presence on our island. Position forces near Philadelphia.
(4) 390 AD
Capture Philadiotia, no leader. Theology will come in next turn, but not chemistry.
(5) 400 AD
Proceeding in America, preparing a landing party for Spain. The Dutch know education now. We lack contact with Greece.
(6) 410 AD
4 knights land next to what is supposed not to be a river… Actually I think it is (a lake actually). The island is protected by spears.
Next turn we’ll get PP, Education and Chemistry, because our contact has been sold to Greece and Zululand. We’re the only nation to know Egypt, Spain and America. I sell contact with Egypt to Netherlands for 8 gpt, to Greece for Roman contact and a few coins, to Zulus for 50g, to Babylon for English contact. Rome is barely medieval, England only lacks Chivalry (for now). I hold on Spain and America so we can do whatever we want to.
(IBT) Americans kill a pike with an archer. Then lose another to MDI. Babylon comes asking for American contact. Stick it – declare. PP, Astronomy, Chemistry, Metallurgy and Education come in. Philadiotia deposes :mad: I had a knight on his way up there.
(7) 420 AD
Retake Philadiotia. Capture Babe’ston for a MDI with a promotion. Capture That’s (maybe) not a river. Don’t you just love war happiness! We only have a specialist or two empire wide now. Research set on Banking, as Zulus know Physics and MT.
(8) 430 AD
Lose 2 MDI and fail to take New York, 1HP spear remains in it. Zulus know Banking now.
(9) 440 AD
Freaking fortified spear in New York kills a knight, then another knight kills the one Lincoln rushed and while striking 1HP spear with elite pike:
Leader.JPG

LeaderCity captured with a cat and a settler. Barbarossa sent to the core.
Island army is heading for the last Spanish cities.
A few embassies:
England1.JPG

Dutch1.JPG

(IBT) Dutch and Babs sign peace. Missed that war in the diplo screen.
(10) 450 AD
The leader is in Suez. 4 knights and a horse advancing towards Santander, 2 more going down to protect the south. Send one to defend That’s not a river. America and Spain are 2CC. Zulus are up Banking, Physics and MT, the others are behind. I’m preparing Bulgaricus for 2 turn worker factory at pop 5, for joining and so on tasks.
The best GL gains I’ve ever had when not captured, BTW. 'Pelago stuff.
 
Looks good so far. Busy today and tomorrow so I can't get it. Sorry I disappeared, my Internet went down.
 
Khan, is french a widely spoken language in Bulgaria or is it just from you being in France atm ?

And that would make the roster be:

MeteorPunch
Beorn
Khan_Asparuh
sanabas <- UP
Viper275 <- On Deck
Soul_Warrior
 
I'm a Bulgarian living in France, Beorn, so I speak a good french. Many of my bulgarian friends do too, but the english is more widely spoken...
 
I have completely forgotten the restrictions on this game, the main one was to always be at war with the neighbours, I don't think I broke any of them.

pre-turn: not much
460: zzz

470: kill 3 spears in santander, there's still archers
Ship some old techs around for banking and some cash

480: capture washington, pull back from santander as our knights are repelled emphatically

490: Discover 3 fortified settlers in the middle of our lands. Wake 'em up, send one north to grab a deer, leave the other 2 for later

500: peace with the babs

510: one of our iron sources is exhausted

520: Found city, the name it prompts me with is frankfurt, therefore Kransky is founded

530: Discover a galley fortified in casa banana, yell at it until it wakes up and starts bringing more invaders for spain

540: Put on our John Wilkes Booth hat and get rid of Abe, as we capture chicago

550: zzz

http://www.civfanatics.net/uploads10/B04_550_AD.SAV
 
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