preturn: Our economy is absolutely stuffed. We probably would have been better off researching ourselves rather than paying 6000+ for techs we couldn't trade on to others. Doesn't matter.
960: wake up settler, send it to northern tundra
980: Cologne founded
990: Peace with england, we get 76 gold, 5 gpt
1000: Steam to england for another 9gpt
1010: Medicine to Rome, Steam to Hittites to renew lux deals. We get 5 gpt and 30ish cash too
1040: Swampland founded on S island
1050: Electricity to Hittites gets us Sanitation, WM, 61gpt, 84 gold
Electricity, Industrialisation & Sanitation to Dutch gets us Nationalism, 20gpt, 50 gold.
By putting the capital on wealth (it has factory & coal plant), and MMing for a whole lot of scientists in our corrupt cities, Scientific Method is down to 9 turns, and we are still at +15gpt. We have started a ToE prebuild, it will hit 600 shields in 9 turns, so hopefully we get it, and atomic theory and electronics lets us trade back into the tech race. We're currently at least 6 techs down on the leading civs.
http://www.civfanatics.net/uploads10/B05_1050_AD.SAV
960: wake up settler, send it to northern tundra
980: Cologne founded
990: Peace with england, we get 76 gold, 5 gpt
1000: Steam to england for another 9gpt
1010: Medicine to Rome, Steam to Hittites to renew lux deals. We get 5 gpt and 30ish cash too
1040: Swampland founded on S island
1050: Electricity to Hittites gets us Sanitation, WM, 61gpt, 84 gold
Electricity, Industrialisation & Sanitation to Dutch gets us Nationalism, 20gpt, 50 gold.
By putting the capital on wealth (it has factory & coal plant), and MMing for a whole lot of scientists in our corrupt cities, Scientific Method is down to 9 turns, and we are still at +15gpt. We have started a ToE prebuild, it will hit 600 shields in 9 turns, so hopefully we get it, and atomic theory and electronics lets us trade back into the tech race. We're currently at least 6 techs down on the leading civs.
http://www.civfanatics.net/uploads10/B05_1050_AD.SAV