Good day,
I am a fan of the Civ games, Civ6 in particular. I really like how the developers update the game and how to handle balancing certain aspects of the game.
However, while trying to play through all civs accross the patches, I have noticed some aspects of the game left with (maybe) unintended results especially if u are trying to play a certain civ 'as designed' and are doing it on a high difficulty. Perhaps this is due to the lack of time to go through all the civs when they make changes to the game.
Example would be the Limes policy. I was playing as Georgia and had a huge culture gain compared to my science. I usually would build walls past ancient but since I had a unique wall, I of course had to go for it. I had to run limes since It was on deity and I didn't want to waste turns hard building tier3 walls. As it turns out, limes STILL goes obsolete on Civil Engineering and not on Steel. Note that urban defenses used to be on CE not Steel (A very long patch ago). I would have assumed they also updated the obsolete tech/civic but i guess they did not.
Another example would be Mongolia. They made it so that on the june patch Cavalry units no longer benefit from siege tower/ battering rams. A very welcome change indeed. However since mongolia's UU has a default escort function. It kind of makes it useless other than to escort a forward settling unit. Mixing siege with Mongolia's cavalry would be welcome however they would just fall behind esp since the cavalry units gets extra movement from their UB. Maybe the keshig could just share the movement with an adjacent siege unit at the start of the turn? Running a slow moving mongolian melee/siege force accross the continent after the first few civs conqured by cavalry force is somewhat un-thematic.
These are just to name a few.
They did a great job for norway when they removed the science/culture from pillage. They solved the civ design problem by still granting them science/culture when they pillage.
Do you guys have any other game oversight that you have noticed?
I am a fan of the Civ games, Civ6 in particular. I really like how the developers update the game and how to handle balancing certain aspects of the game.
However, while trying to play through all civs accross the patches, I have noticed some aspects of the game left with (maybe) unintended results especially if u are trying to play a certain civ 'as designed' and are doing it on a high difficulty. Perhaps this is due to the lack of time to go through all the civs when they make changes to the game.
Example would be the Limes policy. I was playing as Georgia and had a huge culture gain compared to my science. I usually would build walls past ancient but since I had a unique wall, I of course had to go for it. I had to run limes since It was on deity and I didn't want to waste turns hard building tier3 walls. As it turns out, limes STILL goes obsolete on Civil Engineering and not on Steel. Note that urban defenses used to be on CE not Steel (A very long patch ago). I would have assumed they also updated the obsolete tech/civic but i guess they did not.
Another example would be Mongolia. They made it so that on the june patch Cavalry units no longer benefit from siege tower/ battering rams. A very welcome change indeed. However since mongolia's UU has a default escort function. It kind of makes it useless other than to escort a forward settling unit. Mixing siege with Mongolia's cavalry would be welcome however they would just fall behind esp since the cavalry units gets extra movement from their UB. Maybe the keshig could just share the movement with an adjacent siege unit at the start of the turn? Running a slow moving mongolian melee/siege force accross the continent after the first few civs conqured by cavalry force is somewhat un-thematic.
These are just to name a few.
They did a great job for norway when they removed the science/culture from pillage. They solved the civ design problem by still granting them science/culture when they pillage.
Do you guys have any other game oversight that you have noticed?
Last edited: