Lol would be great, but it's the opposite. When a game is real time, and you have to to click 4 buildings for constructing units, order 15 units to advance, and send 3 workers gathering different materials while planing an expansion, all at the same time, then the AI shines. Not the opposite. The more time doesnt make the machine better (at least not much). But the less time does make the player worse. If starcraft would be a game that is paused and just moves as you click advance, no AI would win a pro player ever.