In a comment from the net somebody says that if keep slider down just to obtain a tech, not at maximum possible for overflow,the result may be 10-20 turns behind in research,gold surplus decreasing research no matter.
I play vs AI always with random events and I prefer biggest maps than standard,most games posted here,without huts and events.
1.For standard maps without huts and events,this is true,overflow is more important than gold,thinking 'negative',will make a bad techs trade with AI?
2.For maps with events,are bad events when can save a forge or other building with gold,good events with a very good result if have enough gold(spices with road and plantation or quests,examples),overflow or extra gold?
Thanks in advance for advices.
I play vs AI always with random events and I prefer biggest maps than standard,most games posted here,without huts and events.
1.For standard maps without huts and events,this is true,overflow is more important than gold,thinking 'negative',will make a bad techs trade with AI?
2.For maps with events,are bad events when can save a forge or other building with gold,good events with a very good result if have enough gold(spices with road and plantation or quests,examples),overflow or extra gold?
Thanks in advance for advices.
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