Beating Boudica of the Romans

But it's not just the overpowered Praetorian combo. Even her axes and spears are going to be ridiculously good against yours. Even if you rush, you may run into still-powerful non-Praetorian troops. And then, she'll get Praetorians.

The way to beat her is to focus where she is weak: the economy. Once you get advanced technology, you'll be able to overpower her despite her having a fantastically-well trained army.
 
Most likely someone who chose Boobica of Rome would do it for the Praets. It would be a safe bet IMO to assume a Praet heavy strategy would be attempted.
 
If she's real close, Cyrus of Inca would be good for a quechua rush. Quechuas already have combat 1 so agressive civs wouldn't be good. Cyrus is charismatic and imperialistic, so you'd be able to get an early GG, and get some promotions for your quechuas quickly when combined with charismatic.

If it's impossible to stop her getting the preatorians, Daruis or Lizzy of China would be a good choice. Crossbowmen are the easiest really effective preatorian counter to get to, so some early Chu-ko-nu would have Boudica pissing in her pants.

Cho-ko-nus don't even come from the same era and against a praetorian army rush you would be dead before you got crossbows. Cho-ko-nus are average UU. They are too specialized and are not a game breaking unit type like praetorians or panzers are.
 
Everyone is saying rush her, but what if u could pull off a feudalism slingshot? You would be safe in defence and then could quickly tech to crossbows/maces while her economy crashes.

This is insinuating that you surived the praetorian rush which is what the strategy is centered around. Suriving the praetorian rush to feudalism. Besides crossbows come too alte for a sling shot.

The strategy depends on the game length. If its marathon you better dig ur ass in and send a stack straight for her iron resources.

WHich is why I think hannibal of carthage is best. Strong economy, cheap promos, a good Unique building and numidian cavalry to use as a good hti and run unit and fast raider. Hell this unit was designed by the game designers as history's answer to praetorians.
 
what about hwachas with korea, it ought to slow down a pratorean rush... use the collateral on hwachas combined with axemen, the hwachas ought to work against any stack larger than 2 or 3, and 1-2 sized stacks can get hit with 3+ axemen. Plus korea's UB helps out quite a bit in the late game... the only question is which leader to use with it. PHI/FIN is probably a good bet, since you'll be getting writing fairly early so it'll help you get a great scientist, plus be amazing for out-teching the praetorian rush.
 
As soon as you see her start sending over stacks of warriors, then Archers to camp her hills/kill her mines. Once you've got Bronze Working, send a couple axemen. Once you've got Iron Working, you'll know just which hills to camp. If she's stuck with just Warriors and Archers then she's dead. Ideally this is started before she has her first settler. Now just hope nobody goes after you while you're doing this...

As was discussed in the other thread Toku of Native America is the best miliary counter. Build a Barracks and you have Shock Dog Soldiers and heavily promoted Archers if he does manage to start building Axemen.
 
Cho-ko-nus don't even come from the same era and against a praetorian army rush you would be dead before you got crossbows. Cho-ko-nus are average UU. They are too specialized and are not a game breaking unit type like praetorians or panzers are.

You only need Bronzeworking, Metal Casting, Pottery and Machinery. You have to do a bit more researching than Boudica does, but if you focus your strategies towards it..... it can be easily done.

Anyway....... Panzers game breaking?:rolleyes: Noob.
 
You only need Bronzeworking, Metal Casting, Pottery and Machinery. You have to do a bit more researching than Boudica does, but if you focus your strategies towards it..... it can be easily done.

Anyway....... Panzers game breaking?:rolleyes: Noob.

You also need IW as Cho-Ku-Nu needs iron to build.

But to claim CKN cannot be game breaking certainly hasn't seen the full power of this unit. With the toning down of seige weapons, CKN is the only early unit that is able to inflict collaterals and kill. Stacks of combat based CKN + Drill based CKN + a few spears are really hard to stop. The only issue is to get them early enough. In MP games it's not uncommon a team will include a Chinese leader and protect him till CKN comes out. In SP how to speed this process up without being rushed is a major problem though. In Vanilla Qin has financial and one can simply research it. After Warlord you have to pull the Oracle-MC gambit, which is not too reliable.
 
How About Agg/Org of Sumer? With the Cheap UB (only 45H with Org!) and Combat 1 Vultures (assuming you have Copper/Iron) they'd be pretty formidable
 
You also need IW as Cho-Ku-Nu needs iron to build.

But to claim CKN cannot be game breaking certainly hasn't seen the full power of this unit. With the toning down of seige weapons, CKN is the only early unit that is able to inflict collaterals and kill. Stacks of combat based CKN + Drill based CKN + a few spears are really hard to stop. The only issue is to get them early enough. In MP games it's not uncommon a team will include a Chinese leader and protect him till CKN comes out. In SP how to speed this process up without being rushed is a major problem though. In Vanilla Qin has financial and one can simply research it. After Warlord you have to pull the Oracle-MC gambit, which is not too reliable.

Lol, oh yeah... I forgot about the Iron ;)

Still..... like I said in my first post...... if you're really close to Boudica, you'd wanna rush her before she gets preatorians. The CKN route is for when she's a bit further away, like if she'd just eaten one of her neighbours, and you're worried about being next on the menu.
 
You can simply outproduce agg axes. Or hit with cata finish with double promoted Horse Archers. Elephants are not necessary.
 
Togugawa of the Native Americans should easilly defeat her.


Both for aggressive dog soldiers which are approximately 1:1 with aggressive praets and will beat agg axe and spears easilly, and protective/barracks/totem pole archers for defeating anything else and protecting cities.

Edit: And they don't even require any funky rushing or resource grabbing/denial strategies. You should have both units ready to produce well before boudicca hits iron workings without significantly disrupting your other research or development much at all, given that you're probably going to build totem poles anyway. You can outfight praets on a 1:1 resource basis.
 
Rifelmen kill pratorians no matter who their leader is.
 
It's really not that complicated. The juice of the romans is the praetorian. So, either kill her before she gets praets, or build lots of axemen plus catapults.
 
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