Are you using any other mods?
It looks like it may have been a conflict with one of them. I paired down to unit colors, colored tech web, simple clock, beba and previous trade route in red and things seem to be good now.
Are you using any other mods?
Will we be seeing some updates for this mod soon seeing that BE got patched today? I for one like the changes in this mod more then some of the changes the patch did. I feel sorry for all the modders that made the custom civs, cause now they need to change the value of all their cargo options to reflect the new changes. lol
Yes.
The more hours I've put into this game, and the more effort I've put in to looking critically at balance and features, the more depressed about its release I've become. I'm still going to put more work into fixing it, but as I uncover problem after problem, and balance issue after balance issue, I feel like it's just a wasted effort.
I've been around since Civ III's release. No Civilization game has been that fantastic on its first day. But I can honestly say that Beyond Earth is the worst.
I just hope whatever project Firaxis was actually working on for the past year (XCOM:EU2, most likely) fares better.
The mod author hasn't posted on CFC for a month. And his last post is showing that he probably gave up on it:
Given that the patch changed a lot about the base/vanilla game, are there any emerging points of view about what remains in need of modding? Other than the trade routes?
I'm just wondering if there are any other remaining gripes... and what they are.
Given that the patch changed a lot about the base/vanilla game, are there any emerging points of view about what remains in need of modding? Other than the trade routes?
I'm just wondering if there are any other remaining gripes... and what they are.