bed_10 - Random, Deity, Standard

ThERat said:
:mischief: what do I read here? even if it is not 100% correct spelling :haha:


I have had around 8 years of training in Deutsch, so I'm fairly familiar with it. Actually I'm two classes away from having a minor in it, despite my ocasional spelling errors :lol:
 
It doesn't take eight years to learn that word, though. I am fairly certain that if people know any German, it is "Sprechen Sie Deutsch," "Nein," and that little vulgarity you used.
 
Preturn- We look alright

T1 330

Defeat an American horse and an Aztec warrior.

T2 310

Aztecs have started Copernicus. Kill an American horse and warrior at the cost of a horse.

T3 290

An American MDI has shown up.

T4 270

Knock off a couple Americans plus a Jag warrior.

T5 250

I move a spear to the mountain to hopefully deter Aztec units into the grassland.

T6 230

Currency come in. Currency, 80g and 3gpt gets us Construction. Start on Code of Laws next.

T7 210

Ahhh yes, this was one of those turns where you can just tell that its starting to hit the fan. First, Aztecs pull in Byzantines against us. Then America shows up with a stack of around 10 units.

T8 190

Not much to do. Ping a couple Americans.

T9 170

Aztecs pull in Carthage. We get our gpt back at least :lol:

We have to exhaust all our horses just to hold off the American MDI stacks. America wants Anjar for peace. No way. Manage to get peace for terrible price of 24g and 12gpt.

T10 150

Oy...we now have Byzantine knights to deal with. This going to be an ugly situation. Glad I don't have to deal with it myself :lol:


Summary

We are in over our heads with the wars. We need peace with the Byzantines above all else. Keep pumping horses and cats, we need them badly.
 
Kaiser_Berger said:
Oy...we now have Byzantine knights to deal with. This going to be an ugly situation. Glad I don't have to deal with it myself :lol:

:cry: This is gonna be painful.


...got it.
 
bed101.gif

150 Preturn everything looks great :cry: . Aztec and Inca will give us peace for 1 city each, but I will wait until their forces arrive before that is the only option.
- poprush walls in Anjar & Fustat.
- IT: American units move south :undecide: .
bed102.gif

130 Fustat is doomed. Units retreat to damascus which rushes walls.
- Walls sold and Fustat given to Aztec for peace:
bed103.gif

- catapult/Elite Horse combo defeat their knight flawlessly.
- Anjar poprushes catapult.
- Basra poprushes barracks.
110
90 kill 4 units (5-0)
- IT: Aztecs are building Magellens Voyage. (We are in Ancient Age)
70 kill 2 units (7-0)
50 kill 4, lose 1 (11-1)
- Byzantines will give us peace for 1 city, so I poprush a last catapult in Anjar.
30 You have to be kidding me! I think they got Navigation IT so I get peace from this:
bed104.gif

- IT: Aztecs complete Copernicus.
- IT: I lose 2 units killing 1 vs Inca Ancient Cavalry.
10
10ad 2 kills.
30ad I whipped Anjar too much and they are stuck at size 1 for awhile....
- I sign for peace with Carthage and they give me their newly-discovered Code of Law. What a nice guy!
50ad

- I don't know if this game is winnable. The AI's *may* be nearing the IA while we are still ancient. IMO, it's not.
- We're still at war with the Inca, but they will talk peace. If they attack we can give them Anjar, or hopefully they'll accept some worthless maps :lol: .
- The builds most likely need to be changed.
 
That sounded painful, but I think you handled it very well. I've been tossed into the situation of having to revert to the "scorched earth" mentality when faced with such odds.

I wouldn't toss this game out yet. If we can claw our way to chivalry and get a force of Ansars up and running before the Byzantines have Infantry we stand a chance of being able to grab the Great Library. If we can ally a few civs against the Byanzatines, we should be able to pull it off. Meanwhile we need to turtle and scratch/claw our way to both a better government and Chivalry.

We will probably want to sell our iron off for techs if there are any takers. As LK once said, it is playing "Russian Roulette" with one's reputation, but I think its required here. And hey, its not required for Ansars, so we might as well use it. If the AI get infantry before we can strike, we'll be crushed.
 
Kaiser_Berger said:
We will probably want to sell our iron off for techs if there are any takers. As LK once said, it is playing "Russian Roulette" with one's reputation, but I think its required here. And hey, its not required for Ansars, so we might as well use it. If the AI get infantry before we can strike, we'll be crushed.

It is required for ansars, according to the civilopedia. We wont be building them for a good 50+ turns though :sad:
 
When I opened the save this turn set didn't look that interesting (recovering from deals, repelling AI attacks, get peace as cheap as possible), so I didn't make a turnlog. Looking back now I should have because it was better then I thought.

First the Save

In the beginning we had no money and were at war with the civ with SoZ.
Because Inca (war) and Iro (peace) are the same color I had no idea who built a city on the island to our north west. Decided to build a boat and find out, changed one horse build in the north to a boat.

Inca was sending a hand full of units over every turn, not enough to hurt us though. Every turn I was getting tribute demands from the other civs.

Sure enough it was the Incas city. I put an vet archer and vet horse on the boat and land over there.

At this point the Incas were willing to pay for peace.

Next turn I raze their city, netting 2 slaves, change Mecca's build to a settler and talk to the Incas. Also noticed Incas had a 15 unit stack aproaching our cities.

They gave us poly for 10gpt (all our income).

Hung on for 2 more turns and our payments to America stopped. Now we are in the Middle Ages making 16gpt.

Left the settler unbuilt for the next person to build.
Razed.JPG
 
oh, just nice for me to play a last set of turns before my flight tomorrow night

got it
 
save

Pre-Turn
MM a bit and fire a clown and some others
found Muskat, we now make 17gpt, not a bomb though
swap damskus to temple to lower culture pressure from Aztecs

somewhere in between Aztecs extort some money from us
Carthage tried to extort polytheism from us, we refused, they buggered off

the rest totally eventless, we could join some workers to increase gpt income, we still can't get republic
 
I meant to mention this - unless we plan to get republic through some sort of extortion, such as warring and then taking republic in peace, self research of republic would probably be best at this point.
 
I was about to mention the same thing. Waiting forever to get out of despotism is a real killer. Does Carthage haveany of the government techs? If they have one, but lack one of the first tier MA techs, we may want to research that and trade for a gov tech.
 
I was still heading towards republic with many turns to go since we can only afford min research, but I tried to get it discounted, Carthage lacked polytheism but did not come up with another tech.
I know we can't ever afford to buy republic straight...
 
350 AD (0) - I don't remember clicking or touching anything, but I go straight into the interturn without getting a chance to check out the situation.

360 AD (1) - Okay, so it looks like anything more than min research can't be supported because of unit support costs (!) and payment to others. By the end of my 10, both should be out of the picture and hopefully we'll be able to revolt to Republic before railroads start showing up. Of the advanced civs, only the Americans and the Mayans lack the ability to trade maps, so railroads can't be too far off.

370 AD (2) - Carthage learns Republic, but it is pricey. It takes 225g, 8gpt and our iron in addition to Polytheism to get Republic. With the gpt payments and all the units we have running around, we can't afford to revolt for a few turns.

420 AD (7) - With the gpt payments to the Inca stopping combined with somewhat smaller cities from skimming settlers, our empire is better able to handle anarchy. MM for anarchy, and only a few places will suffer starvation, which isn't too bad consider we have only one luxury.

440 AD (9) - Economy is actually a bit worse under Republic. We have huge unit support costs, and I imagine we'll need to start joining workers. Of course, the problem with this is that most of our cities either need aqueducts or cannot support any more people without specialists. Having only one luxury is really hurting right now. We also ought to consider disbanding some horses, as we cannot afford as many as we have. The archers need to go as well, but I forgot (writing this after playing).

Well, I don't know if you can see in the screenshot, but the Aztecs have a rifleman in Fustat. Things aren't getting any better. We're a full age behind. At the moment, there isn't much we can do besides build infrastructure and just make sure we don't miss any opportunities.

I've got one galley out exploring and another galley built for the same purpose. It would be nice to at least see how big the Aztecs are. Too much of the map is still dark for us.

bed10_450AD.jpg
 
I think it is generally good SG etiquette to mention whipping. Anjar was heavily whipped, and I saw no mention of it, and when it hit size 2 I didn't realize there was any need to check on its happiness so it went into disorder.

Kaiser_Berger <- up
MeteorPunch <- on deck
dl123654
ThERat
bed_head7
 
bed_head7 said:
I think it is generally good SG etiquette to mention whipping. Anjar was heavily whipped, and I saw no mention of it, and when it hit size 2 I didn't realize there was any need to check on its happiness so it went into disorder.

Bed, I did mention whipping, but I wouldn't expect anyone to remember a small mention:
MeteorPunch said:
30ad I whipped Anjar too much and they are stuck at size 1 for awhile....

Things are looking grim. What's the point of Ansars vs. Riflemen, and soon, Infantry :eek: .
 
Back
Top Bottom