Damned rules lawyers ...the monkee in me says "rule 1 has priority over rule 3" (there, I used your favourite term monkee ... so quit the lawyering!) But seriously, rule 3 does not stop us from keeping cities without trees ... it only lmits the number of cities we can keep.
Berserks ...

... first you ignore my "count me in" without a welcome ... then you ignore my "count me in
as a backup player" .... jeez! Since when does a backup player plays the first turnset!!??!!
Next ... WTH is Ben?
It is corrected, of-course.
Now, the scouting Monkie named Jack and Jill when up the hill .... and I debated hard whether to move the settler to that hill .... seems a better site. But then Ben (ah ... sounds familiar?) says we have banana in our BFC ... what the heck. It's only Prince. Let's settle on site.
City renamed Banana One.
The scout (I didn't really named him Jack and Jill

) went happily hut-popping:
Then we met Khan ...
Our scout just managed to stay one tile ahead of the mongolia scout to snatch another tribal first contact
which tell us where khan is hiding.
Monkey runs faster than human, so the mongolian is still one step behind us in the next hut:
Monkies, meet Mao.
... and more gold ...
Monkies, meet Caesar.
Is that Banana salad?
I fully intended to stop at 20 turns, but decided to go one turn more to reveal copper.
Oosh, fortunately I didn't move the settler in the beginning ... this cyan dot seems like a fine city location.
Notes on a Banana Skin for Next Monkie
- I didn't revolt to slavery, you may want to do so before hitting enter
- I selected polythesim, which obviously could be changed. But since we are going to do this relatively peacefully, think grabbing a religion would be good.
- I am farming the spices. True, we don't have sugar farms, but we can farm Spice Girls. Calendar is like 3000 years away, so might as well make use of the +2 commerce from a river spice in the mean time.
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Save on a Banana Skin <<<