Best Aggressive Leade *Fixed*

Best Aggressive Leader


  • Total voters
    174
Keshiks + gers rise Mongols above other civs, and among 2 mongol leaders - Kublai
 
ups not here
 
Stalin 2 votes with Ind :D
Poor guy, he's not bad..

I agree. Boudica is actually worse than Stalin because
1.) IND > CHA
2.) Both have Hunting but at least Stalin has Mining. Thus, he can utilize an axe rush much easier.
3.) Celts' UU and UB are both map dependent. Cossacks are OK against pillaging cavalry/cuirs. Though Stalin's UB does suck hard, even when running rep.
 
I like Monty i just wish his starting techs didn't suck so hard. Sacrificial altar is amazing.
 
I agree. Boudica is actually worse than Stalin because
1.) IND > CHA
2.) Both have Hunting but at least Stalin has Mining. Thus, he can utilize an axe rush much easier.
3.) Celts' UU and UB are both map dependent. Cossacks are OK against pillaging cavalry/cuirs. Though Stalin's UB does suck hard, even when running rep.

1) IND << CHA, charismatic being in fact top traits among spiritual, philo and creative, maybe even the best, because of being less map or victory condition dependent. In case we talk about aggresive leaders, so probably devoted to war, charismatic (absolutely top1 war trait) is even more powerful than industrious.
2 and 3 ok, making Stalin slightly better
 
That's an interesting trait ranking to say the least. IND is my 2nd favorite trait behind philo. I like Charismatic, the free happy is good early and cheap promos are nice, but it's still middle of the pack. Personally i would have them something like this:

Tier 1) Philo, Ind, Fin
Tier 2) Exp, Spi, Creative, Char
Tier 3) Imp, Org
Tier 4) Agg, Pro
 
Cha is in my top traits too for sure, gets overlooked often.
On happiness poor maps..life saving. Also very nice if you can whip more very early, can also possibly skip city guards for some time.

For war? Best, if you need only 8xp for 3 promo units that's doable. Warlord GGs can push your whole stack often.

Phi, Ind and Cha ;)
 
CHA is cool but feels more like a gadget trait than an overall useful thing

Considering the :gold: abuse and potential for wonders, it's hard to grade it higher than IND. However, global +2 :) is significant and CHA's military is impressive. CHA ships are among the best also.

The big draw for CHA military IMO is the ability to easily get level 4 units (IE CR III siege) in HE city or if going mounted, the trivially-reached lvl 4 horse units. It's probably the most flexible war trait.
 
Oh boy, someone is looking to start a war ;)

He likes CHA so it's no surprise :lol:

Jokes aside, I admit, CHA is great (better than ORG) and can be helpful in various situations (and in CIV, you almost always go to war in one way or another) but IMO IND is a more solid trait because not only it provides quick forges that boost production whether by whip or working mines (hence more units) but also allows you to get key wonders. Yes, you can win without wonders but still, it provides the economic advantage of failgold (which even without IND is viable). IND is also map and VC independent (well I didn't say CHA isn't, only the Celts). Getting some national wonders fast such as the NE and Hermitage (for culture games) can shave some turns in winning. At least with IND, you don't need to go to war to take full advantage of it.

Just my 2 cents.
 
This is the one time i might actually vote for an organized leader, not so much because he's organized, but because he starts with AG/TW.

Shaka might be a little stronger with his UU, UB and expansive as a solid 2nd trait, though.

Monty has the best UB, but he just sucks with his starting techs.

I think it's close between Shaka and Hammy.
 
I vote Genghis. Highly promoted horse rushes are a fondness of mine, even if they don't always work out. Highly promoted Keshiks, if beelined, are godlike. It feels weird voting for him because Aggressive is actually the trait I use least in him, and my vote is based mostly on the Ger and the Imp trait (early settlers to snag horses if necessary, or maybe some happiness resources, faster GG's (I base a lot of my warfare around overcharging GG's))
 
The problem with Genghis is that he isn't even the best aggressive leader for his own civ.
 
The problem with Genghis is that he isn't even the best aggressive leader for his own civ.

That's a situational claim. If you're fortunate enough to not need the border pops early on, Genghis is definitely better on any difficulty/speed combo where you can win using keshiks exclusively...which is most of them ;).

It's hard to beat Monty and Shaka due to their uniques though. The ikhanda and sac altar are just so good.
 
That's a situational claim. If you're fortunate enough to not need the border pops early on, Genghis is definitely better on any difficulty/speed combo where you can win using keshiks exclusively...which is most of them ;).

It's hard to beat Monty and Shaka due to their uniques though. The ikhanda and sac altar are just so good.

Free border pops are great when conquering cities, and the cheap library is also great to help you get to HBR. Cheap theater's are useful later when all of your cities are wrecked from whip anger and war weariness.

There's not a great deal of usefulness in cheap settlers when you Keshik rush and only need to build 3 the entire game. GGs obviously have some value, but they are fairly meh beyond the first 2-3. It's really CHA more so than IMP that can give you hordes of highly-promoted units.
 
logically speaking, it's the Zulus;

Expansive = faster granaries (most essential building for any city, even more than lib imo)
Impi = good for capturing workers
Ikhanda = synergy with AGG trait + 20% off maintenance

But why did I pick Monty?
I personally love running theocracy/vassalage for fresh 3 promotion units (1xp shy of the 4th promotion) and I will be switching them back to Bureaucracy/monotheism when i'm not warring; so the spiritual trait really works well for me.

Sac Altar triumphs zulu's UB but it requires CoL; Nevertheless, it is the courthouse that only cost 90 hammer as opposed to 120 hammer, therefore it actually makes CoL rushing reasonable.

The main drawback I hear about monty is its starting tech (fishing + mysticism); but let's face it, mysticism gives player the early access to tech for masonry/priesthood and this will allow a rush for oracle nearly every game (regardless there is marble) which will grant you a free tech , and CoL will be one of the choice
 
That's a situational claim. If you're fortunate enough to not need the border pops early on, Genghis is definitely better on any difficulty/speed combo where you can win using keshiks exclusively...which is most of them ;)
It's not the border pops which make Kublai better, but the cheap library in your capital. The objective of a rush, after all, is to attack as early as possible.

My vote is definitely Shaka. His UU is very good, his UB is unreal AND discounted due to his trait, and Exp helps you get your rush out ASAP.
 
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