No.Dice
Warlord
Think of the 8-12 turns of production you're saving. I know i can do a lot in 8 in turns. Being the first to monarchy/republic can be a sizeable advantage as well. Also, though rarely, you may have to change governments due to war weariness.
The cheap temples and cathedrals are great for emperor-deity level games. With only 1 happy citizen per city, keeping them content is a must. Building an early cathedral allows my cities to grow to sizes comparable to the AI cities, allowing me the production to wage war.
The religious attribute really shines at higher levels, where every turn is essential, and a long anarchy is less forgiving.
The cheap temples and cathedrals are great for emperor-deity level games. With only 1 happy citizen per city, keeping them content is a must. Building an early cathedral allows my cities to grow to sizes comparable to the AI cities, allowing me the production to wage war.
The religious attribute really shines at higher levels, where every turn is essential, and a long anarchy is less forgiving.