Nigel_Tufnel2
King
I gave myself a real challenge - Japan on Immortal, with the conditions (1) no cities taken, and (2) I can only settle Oceania. I didn't settle my 2nd city until t63 (Philippines). Quadrireme Barbs were spawning NE of Seoul, it was a pain. I didn't start settling Australia until early 100s. I had to buy a Spear since Barb horsies were running amok, with more Quads spawning in the SW. I didn't get my 12th city (New Caledonia) until t160. I still have one Harbor not finished at t200. 
I always play as if the AI is a military threat, so that slowed down a lot of development. Range units in every city, strong navy, etc. Nan Madol is a life-saver. I am currently running 2 adjacency cards (Harbor and Campus), and Colonial Taxes is worth ~90 gpt. So hard to find good Campus sites, and there's so little production in many places to build anything. But if you can finally get a Harbor down, the adjacency bonuses give you a pretty big reward in production once you buy a Shipyard.
I still haven't earned a single GP, lol. Next turn I get my 1st Admiral, the AI has done a lot of Harbors, and did them early. I'm in a close race with Kongo and China for Adam Smith (I only have 3 CH). Banking all my cash, and I will save scum to get him!
I'm not really trying to win - lots of Theaters going in, but priority is given to Harbors, and Campuses where possible. I am dead last in Science, and first in Military - even though I have barely upgraded anything. 11 Quadriremes have been ready to go for ages.
AI are China, Sumeria, Rome, Norway, Kongo, Brazil, and USA. Pretty decent expansion by all. Zanzibar is the only CS to go down - very surprising. I would like to be able to get rid of Kongo, but I'm not sure if Egypt would be a decent replacement.
I would be very curious to see someone who actually finishes games to give these conditions a try. I would assume it is impossible on Deity, and might be on Immortal as well (with no wars). It is quite painfully slow.
[edit - I play with Smoother Difficulty and Techs and Civics x 1.25 to slow the early game down]

I always play as if the AI is a military threat, so that slowed down a lot of development. Range units in every city, strong navy, etc. Nan Madol is a life-saver. I am currently running 2 adjacency cards (Harbor and Campus), and Colonial Taxes is worth ~90 gpt. So hard to find good Campus sites, and there's so little production in many places to build anything. But if you can finally get a Harbor down, the adjacency bonuses give you a pretty big reward in production once you buy a Shipyard.
I still haven't earned a single GP, lol. Next turn I get my 1st Admiral, the AI has done a lot of Harbors, and did them early. I'm in a close race with Kongo and China for Adam Smith (I only have 3 CH). Banking all my cash, and I will save scum to get him!
I'm not really trying to win - lots of Theaters going in, but priority is given to Harbors, and Campuses where possible. I am dead last in Science, and first in Military - even though I have barely upgraded anything. 11 Quadriremes have been ready to go for ages.

AI are China, Sumeria, Rome, Norway, Kongo, Brazil, and USA. Pretty decent expansion by all. Zanzibar is the only CS to go down - very surprising. I would like to be able to get rid of Kongo, but I'm not sure if Egypt would be a decent replacement.
I would be very curious to see someone who actually finishes games to give these conditions a try. I would assume it is impossible on Deity, and might be on Immortal as well (with no wars). It is quite painfully slow.
[edit - I play with Smoother Difficulty and Techs and Civics x 1.25 to slow the early game down]
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