Thalassicus
Bytes and Nibblers
It's strange when that happens, I upload the files and they just... vanish!
@Xink
City center tiles generally do not get bonuses from what terrain they're on (unless it's a resource). With the watermill... on the one hand I've had some feedback it's overpowered, and on the other hand you're saying it's underpowered. I think we just need more time playing around with it to figure out one way or the other.
I'd tend to agree it should keep one or the other of its yield bonuses, and originally had it that way but removed it based on feedback.
What are some other examples where base land terrain is adjusted? I can only think of the hydro plant. Other adjustments are on improvements. I think that the watermill should add 1 gold to the city tile and the hydro plant should add 1 hammer to the city tile (if it doesn't already).City center tiles generally do not get bonuses from what terrain they're on (unless it's a resource).
@Xink
Do you mean the Ctrl+R resource icons...?
City center tiles generally do not get bonuses from what terrain they're on (unless it's a resource).
What are some other examples where base land terrain is adjusted? I can only think of the hydro plant. Other adjustments are on improvements. I think that the watermill should add 1 gold to the city tile and the hydro plant should add 1 hammer to the city tile (if it doesn't already).
I don't think the AI is programmed to consider this kind of thing in city placement, so I would tend to recommend against it.I know it might be too hard to balance but I think it would be nice if cities did have different yields depending on the terrain.