Great stuff there Rocoteh very useful, I do thank you for taking the time to get this information.
So you think that there should be no units in a city, to well yes fortify it. ( other than its starting forces of 1939 ) I understand what you mean about a boring first turn if every city had at least one unit. I have read a thread about Conquest that you can fortify a unit in the editor, so when the game starts that unit will be fortified, is that cool or what. So that should take care of the boring first turn for Conquest.
If I only give each civ its starting units(forces) of 1939 and nothing else then they will just use the starting units to fortify their unprotected cities. Don't you think? Not to mention these unprotected cities would be prime targets for first attack by enemy units. Some cities can take 20 turns or more to make an infantry unit. These are a few things I would be worried about.
I just think that there should be at least one unit to protect each city at the start of the game and not be counted as part of the civs starting force.
No Conquest today, so visions of stealthy subs picking units out of enemy stacks will dance in my head one more night.
P.S. Congrads to you and the ACW team for getting it in the Conquest bonous CD, excellent work.
So you think that there should be no units in a city, to well yes fortify it. ( other than its starting forces of 1939 ) I understand what you mean about a boring first turn if every city had at least one unit. I have read a thread about Conquest that you can fortify a unit in the editor, so when the game starts that unit will be fortified, is that cool or what. So that should take care of the boring first turn for Conquest.
If I only give each civ its starting units(forces) of 1939 and nothing else then they will just use the starting units to fortify their unprotected cities. Don't you think? Not to mention these unprotected cities would be prime targets for first attack by enemy units. Some cities can take 20 turns or more to make an infantry unit. These are a few things I would be worried about.
I just think that there should be at least one unit to protect each city at the start of the game and not be counted as part of the civs starting force.
No Conquest today, so visions of stealthy subs picking units out of enemy stacks will dance in my head one more night.
P.S. Congrads to you and the ACW team for getting it in the Conquest bonous CD, excellent work.