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BETA TEST: History Rewritten 1.24 (K-Mod Merge)

Discussion in '[MAC+WIN] Civ4 - History Rewritten' started by Xyth, Dec 15, 2015.

  1. dretnoth

    dretnoth Warlord

    Joined:
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    Location:
    Europe - Slovakia
    Hi Xyth.
    Maybe we ask this before or its just stupid idea. but..
    Can you ask the creators of Civ IV if they will share you some tool to edit civ IV? I dint know, maybe the diplomacy? (spy options...)

    Well the general idea is stop repeating drooping the relation points to -.
    (if the AI ask for tech and i pick "I dint wanna share it yet." It will mark it unable for me to trade at all for some turns.
    Same for asking go to war only for reason that they will make peace for it.)

    And why some AI dint build siege weapons? Like skirmisher or catapults.
     
  2. Xyth

    Xyth History Rewritten

    Joined:
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    Aotearoa
    Technically, they already have – the DLL source code.


    That's just part of diplomacy. If you don't want to give in, you have to suffer declining relations. I can make the AI demand stuff less frequently if necessary though. It's done per leader, so you'll find some are more demanding than others.

    Can you elaborate? Are all AI players not building these at all?
     
  3. rsab

    rsab Warlord

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    Sep 20, 2014
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    160
    Hi Xyth,

    Any clue about the development of the definitive 1.24 release?

    Thanks in advance
     
  4. Xyth

    Xyth History Rewritten

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    September.
     
  5. cel10

    cel10 Chieftain

    Joined:
    Jun 19, 2014
    Messages:
    74
    Something ... went wrong.
    Spoiler :


     

    Attached Files:

  6. Xyth

    Xyth History Rewritten

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    That's due to an incompatibility with the K-Mod DLL. Wasn't fixed at time of the last beta, but it is now.
     
  7. Xyth

    Xyth History Rewritten

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    Have just got my home internet back after a week without. An annoying setback, but I've still been able to get a fair bit done on 1.24 regardless. A lot has changed since the last beta (the Nigerians are coming!), so there needs to be one last beta test before release. Corporations/Syndicates are still not finished, but I'm going to work hard to get everything else tidied and upload the beta in the next couple of weeks. I'll then finish up the Corporations/Syndicates while you're all testing.
     
  8. rsab

    rsab Warlord

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    Yeahhhh!
     
  9. cobbaut

    cobbaut Chieftain

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    Antwerp
    Thanks for all the hard work!
    (I wonder which will be first HR 1.24 or Kerbal Space Program 1.2 ... )
     
  10. Xyth

    Xyth History Rewritten

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    Working on Nigeria's UUs and unit art at the moment. Nothing too fancy, just repurposing some Malinese units I no longer use. I always leave unit art changes till last, as unpacking it makes loading so much slower. As soon as that's done, I'll upload the beta.
     
  11. rsab

    rsab Warlord

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    nice!
     

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