King Phaedron
Warlord
- Joined
- Oct 9, 2017
- Messages
- 180
+5% to city projects... And then we have the Synthetic Technocracy, +30% to city projects. Why would Anyone in their right mind want additional production for city projects? They complete in 2-4 turns in every city! Why do the devs want me to select production for all of my cities, every.... single.... turn?
How about this:
Future Science: +1 Combat Strength and +1 Ranged Combat Strength (If applicable) to all land and naval units, except Giant Death Robots. (To a maximum of +20) and +2% resistance to nuclear radiation for all land units (Except robots) up to a maximum of 30%. +1 Ranged Combat Strength for Jet Bombers against Cities.
Let me tell you what the endgame is like. Your Science is high, so if you aren't doing the space race, you might be interested in war, or you might have already won the game and be interested in war anyway.
At some point (Before you have an army of Death Robots, if you have the Uranium to support them) it begins to take about 20 Jet Bombers to beat down a city. Jet Bombers become nothing more then unit killers, air pillagers, and nuclear delivery systems. So if it's a serious war, you are just going to nuke down the cities. All land units and naval units are so weak it isn't worth using them at all. (In mean in Civ 5 an army of Missle Cruisders was Godly)
Then you send in the modern armors to take the cities. If the city is not 100% beaten down, and the Tank is not 100% healed, the Tank will die every time, because the city defense is like 140 or higher. When the Tank does take the city, it will die on the next turn from radiation poisoning. So if you ever want to capture a late game city, you need an expendible Modern Armor or Helicopter and Nuclear Device per city.
What exactly is "Future Science," Might it be some advances in military technology that result in slightly more powerful units? Why not?
And don't tell me it's overpowered. If I play Aztec all my units will have +25 combat strength because I own every type of Luxury resource in the world. +5 More with the Spear of Fionn. There is no way to contend with that. But what if Aztec were lacking in science, and a Science obsessed science has researched Future Tech a bunch of times. They haven't quite had the production to finish up their space race projects and building their Space ports, because I've been at war with them, but their science is top notch. They need help. They can't hope to fight the Aztec without the extra buffs.
How about this:
Future Science: +1 Combat Strength and +1 Ranged Combat Strength (If applicable) to all land and naval units, except Giant Death Robots. (To a maximum of +20) and +2% resistance to nuclear radiation for all land units (Except robots) up to a maximum of 30%. +1 Ranged Combat Strength for Jet Bombers against Cities.
Let me tell you what the endgame is like. Your Science is high, so if you aren't doing the space race, you might be interested in war, or you might have already won the game and be interested in war anyway.
At some point (Before you have an army of Death Robots, if you have the Uranium to support them) it begins to take about 20 Jet Bombers to beat down a city. Jet Bombers become nothing more then unit killers, air pillagers, and nuclear delivery systems. So if it's a serious war, you are just going to nuke down the cities. All land units and naval units are so weak it isn't worth using them at all. (In mean in Civ 5 an army of Missle Cruisders was Godly)
Then you send in the modern armors to take the cities. If the city is not 100% beaten down, and the Tank is not 100% healed, the Tank will die every time, because the city defense is like 140 or higher. When the Tank does take the city, it will die on the next turn from radiation poisoning. So if you ever want to capture a late game city, you need an expendible Modern Armor or Helicopter and Nuclear Device per city.
What exactly is "Future Science," Might it be some advances in military technology that result in slightly more powerful units? Why not?
And don't tell me it's overpowered. If I play Aztec all my units will have +25 combat strength because I own every type of Luxury resource in the world. +5 More with the Spear of Fionn. There is no way to contend with that. But what if Aztec were lacking in science, and a Science obsessed science has researched Future Tech a bunch of times. They haven't quite had the production to finish up their space race projects and building their Space ports, because I've been at war with them, but their science is top notch. They need help. They can't hope to fight the Aztec without the extra buffs.