PeterChu
Chieftain
- Joined
- Nov 11, 2016
- Messages
- 64
Do you prefer copysoul or PeterChu in credits?hi Infixo, updated localization files for 漢語 (Traditional Chinese) and 汉语 (Simplified Chinese). Based on version 3.0.1.
Pls. post the .xml for that.I have also extended the BRS screen (+120px) to fit all the main buttons in french localization (see attached files). It doesn't hide any side panel like you prefer. It take a couple of modification. I think it will be needed for some other localization.
I am reusing many existing LOCs from base game Adding only ones that I cannot find any suitable match for.Just copysoul. And BRS screen width is quite OK in the traditional Chinese version (and should not be a problem for the Simplified Chinese version as well). It surprises me to find you have some additional Chinese localization already done in BRS 3.0.1.
@Tyolan
Pilgrimage is a Founder Belief. I only added Pantheons and Follower Beliefs.
The Envoy-bonuses dont’t add, it’s by design. The line shows a bonus from a single influence. If it were showing actual bonuses, you would get 0 if there were 0 influenced CSs. Remember that all these new info shows „what if”. So, this one shows „what if I influence 1 CS”. There’s also a number of CSs added to it, so you know if the bonus is actually active and to what extent. I will add some info in description for that to avoid confusion.
Tab buttons auto-adjust and in some localizations they go outside the borders. This adds to the list of reasons why the window should be widen.
Edit. No idea about crashes. I don’t think they are related to BRS. The code is only executed when you open the window, nothing is done besides that.
See the attached xml file. I did some column space and alignment optimisation with the small space won. A lot of homogenization. Everything should be working fine in latin language (french, spanish, italian) and others. If you need more, you can't ask.Pls. post the .xml for that.
1. Founder Beliefs work mostly with cities you don't control directly (other civs). Calculating all of them here doesn't make sense at all. Calculating real impact requires a bulk of new code which at the moment I don't plan to write. It must wait for an inspiration to trigger for meIs there a reason to not add Founder Beliefs?
I understand that you prefer to give information on what you could have than you already have. Good for planning. It is why the doctrine screen is the more useful and the one I prefer. But in this state, does CS BRS screen giving too few and the same information that the classical CS screen? Adding the actual yield gain (in an other color) could be a good upgrade in my opinion.
Version 3.1
- Added: Unit's base strength (depending on type: combat, ranged or bombard).
- Added: Unit maintenance cost for individual units.
- Added: Promotions for Spies and Religious units.
- Added: Real housing from improvements (with 0.5 precision), inspired by CQUI feature.
- Added: Actual impact from city-state influence bonuses is shown in brackets.
- Changed: The window is 120px wider, suits better some languages, courtesy of Tyolan.
- Updated: Chinese and French localization for...
Version 3.2
- Added: CIVITAS City-States Expanded compatibility tweaks.
- Added: Promotions for Governors in City Status page as tooltip.
- Changed: HousingMultiplier and AmenitiesMultiplier are displayed as percentage.
- Updated: Japanese localization for Version 3.0.
Version 3.3
- Added: Russian localization.
- Added: Flanking Bonus in unit promotions.
- Updated: Spanish localization for Version 3.0.