Runtime Error: bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:84: in function 'spairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:3621: in function 'ViewCityStatusPage'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:5049: in function 'focusCallBack'
D:\Igre\Sid Meier's Civilization VI\Base\Assets\UI\TabSupport.lua:176: in function '(anonymous)'
[C]: in function '(anonymous)'
Lua callstack:
ReportScreen: Timer1 Tick Section Gossip populated 0.189
Runtime Error: bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:84: in function 'spairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:4182: in function 'ViewUnitsPage'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:5049: in function 'focusCallBack'
D:\Igre\Sid Meier's Civilization VI\Base\Assets\UI\TabSupport.lua:176: in function '(anonymous)'
[C]: in function '(anonymous)'
Lua callstack:
Runtime Error: bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:84: in function 'spairs'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:4263: in function 'ViewDealsPage'
D:\My Documents\My Games\Sid Meier's Civilization VI\Mods\Better Report Screen\ReportScreen.lua:5049: in function 'focusCallBack'
D:\Igre\Sid Meier's Civilization VI\Base\Assets\UI\TabSupport.lua:176: in function '(anonymous)'
[C]: in function '(anonymous)'
Lua callstack: