0.2 available here:
http://www.sendspace.com/file/ux9uaa
Changelog:
The three most important changes are the first implementation of dead units
'coming back', unique city and palace art for each faction, and the removal of
some xml errors to (fingers crossed) remove the sorts of crashes reported by
tallpanzer and mike9o. Feedback, as always, is needed please!
Unfortunately it will be a while before I can update again (which is why I have
released now). Real life has again intruded and means that I will be away and
without access to my computer until August. While I will continue to monitor this
thread when I can, I will be unable to address bugs or any other miscellaneous
concerns which may arise. All comments will be noted though, so that when I
return I can continue modding.
@Dimitri12345 - I'm afraid this is a new one for me, and think it likely the problem is at your end given that AFAIK no-one else has had this issue. Are you sure the mod is in the right place, not in mods/necrocristi/necrocristi for example? Have you patched BTS to the latest version?
@Tallpanzer - Yeah, I'm hoping to tie something like this into the 'reponses to the undead' civic category. I really like the idea of a changing dynamic regarding factions interaction with the undead; starting from basically trying to avoid them to either worshipping them, obliterating them, using them as cheap labour, or even finding a way to coexist as equals.
Colin