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Bezeri Awakening

Discussion in 'Rise from Erebus Modmod' started by Valkrionn, Jul 7, 2009.

  1. legowarrior

    legowarrior Chieftain

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    Still looking for a Civilization spell that is economy based? I have a suggestions.

    Favorable Tied - Last 20 Turns
    All coastal Regions in the world produce 2 extra the commerce, while all water territories within the players control have a 2% of gaining a random resource.
     
  2. Valkrionn

    Valkrionn The Hamster King

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    Yes, it is Quenya. And it has nothing to do with oceans or evil. :mischief:

    That's actually a very good idea... May use it, with a few alterations.


    • Favorable Tide
      • Lasts 20 turns
      • All water (Coast, Ocean, Deep Ocean) tiles on the map gain 2 :commerce:, while all water territories within the player's control have an X% chance of gaining a random resource, where X depends on your current Faith level.
     
  3. sylvain5477

    sylvain5477 Cerebrus father

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    Crual you :)
     
  4. azzedar

    azzedar Warlord

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    bah, im sick of puzzles. ill just hope the new religion will be fancy and inventive, originally. :)

    the world spell sounds fine.

    havent red the whole thread, but what about unique buildings?
    had some ideas...

    Hatchery(replaces harbor)
    usual harbor boni (+extra health for toads) +10-20% milit. production

    Tadpole Basin(replaces granary or smokehouse):
    +0.2 :health: per kelp/kelp forest feature

    Cold Rift Conservation(Replaces Salt House)
    20% Food stored, 5% city defense (the food is stored safe deep within the ocean, enabling the city to withstand a siege longer)

    Bubbling Pool(replaces hunting lounge):
    +1 :health: for Water Mana
    +1 :) for Nature Mana

    Burning Rafts(not sure about what to replace):
    +0.2 production per kelp or kelp forest feature
    (the idea is that kelp is dryed/smoked on rafts and burned for either heat or used as building material)

    Coral reef(replaces aqueduct)
    provides fresh water (basically theres no need for fresh water here, but it represents a better health provided by diverser species to feed on)
    +3 :health:

    Royal Breeder(unique national)
    gives +1 toad rescource, +2 experience for mounted units(for all cities?). in the bezeri society giant frogs are used as strong mounts, and the royal breeders are matched in skill and knowledge concerning mounts only by the hippus.
    however, those frogs not so lucky to end up with a lizardmen on their back are returned to bezeri society - served right on their dishes :->
    i dont know if you will use frogs as mounts, but it somehow came to my mind.

    before anyone argues about giant lizardman and frogs eating other frogs - cannibalism is widespread in nature among those species. its absolutely acceptable to eat nonsentient frogs, even if youre a anthropomorphic giant frogbeeing yourself(escpecially if you believe yourself superior to everything else) :D

    just some ideas...
     
  5. Valkrionn

    Valkrionn The Hamster King

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    Hint: Cycles.

    As for inventiveness... Yes, plenty of that. Developed it while in a Religion course at the college, while covering Eastern religions. Fairly... Unique... as a result. :D

    And there is fully fleshed out lore for it, and an epic pedia that will be split similarly to the Beltane Cycle (Check the Fawn for the first page in that, btw), written by KillerClowns.

    Building ideas are always good.

    Not sure about this one. Their cities are submerged entirely... Was thinking more along the lines of a floating trading post for the harbor, very trade-focused civ.

    Wouldn't be enough tadpoles, honestly. Tsaayiq'an are rare and long lived, and the lizards don't produce tadpoles. :p

    This is a good one.

    And this is an interesting one... They start with Water and Nature mana though, so that's essentially a free bonus.

    They wouldn't burn it (nor need to), and are meant to be heavy into FoL.

    Sustainable harvest would be something FoL espouses, though, rather than not touching kelp at all. So it could work.... Aside from the fact that they don't use production. :p

    Interesting.

    Nope, they ride aquatic Snakes. Giant snakes. :p

    Eh, not really cannibalism. Huge difference between a sentient toad and the toad resource, there. :p
     
  6. azzedar

    azzedar Warlord

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    thy for your feedback ;)

    yep, thats what i meant. nevertheless, only few humans eat apes for example, although i personally suppose thats more about their lack of qualification for factory farming. buuuuut thats a different topic.


    -yet i like the idea of a free toad rescource bonus. as their building on ocean they will be basically limited to those few water rescources and this could be a way to improve the range of rescources without much effort
    What about those ideas:

    Muddy Cavern/Cavity
    (unique, national)
    provides +1-2 toad rescource(s)

    Deep Sea Caverns
    (replaces walls)
    +% city defense, +%food stores
    with the cold rift, it could be replacing the walls and palisades while at the same time improve food stored (since theyre a food based civ, eh?)
    in times of need, bezeri population is evacuated into these caverns, protecting them of harm from any battles.

    And turn the tadpole basin into the

    Chinampas (unique building, or replacing i dont know what)
    (from the atztec floating gardens, http://en.wikipedia.org/wiki/Chinampa)
    im not sure about this, but i think its an interesting idea. although this would also be a valid explanation to implement same kind of land-rescource harvesting for the civ)
    still, :health: per kelp forest and
    maybe :food: per kelp forest, because: while the farming on those artificial islands isnt enough to spread a full rescource to your cities (like corn, rice or whatever) the different plants growing here widen the bezeri menu.
    why per kelp (forest)? cause thats the prime material those things are constructed of :D

    thinking about it a bit more, it could also be some kind of unique improvement....
     
  7. inuyashasama

    inuyashasama Warlord

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    Will you be adding more ocean resources? Would kind of suck to only have the few in place now.
     
  8. Valkrionn

    Valkrionn The Hamster King

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    Oh, there will be more oceanic resources.

    Including having mana spawn out in the ocean. :p
     
  9. inuyashasama

    inuyashasama Warlord

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  10. azzedar

    azzedar Warlord

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    guess that will give some more flavor to the lanun too...
     
  11. Valkrionn

    Valkrionn The Hamster King

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    Pirate Fleets will already do that far better. :p
     
  12. KrugSmash

    KrugSmash Warlord

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    How will the Domination victory condition change?
     
  13. Valkrionn

    Valkrionn The Hamster King

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    Not sure, honestly, but the Bezeri aren't really capable of it regardless. Only 4 cities.
     
  14. Celeborn

    Celeborn Silver-Death

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    Airandamar


    My Quenya is a bit rusty, what with Galadriel having buggered of to Valanor ages ago and me being a Wood Elf by birth... But closest translation I can get to is... "Old Long House"

    So... Potentially "House of the Ancient"
     
  15. Valkrionn

    Valkrionn The Hamster King

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    Well, as a disclaimer: Translation was made by Black_Imperator, and he said he may not be precisely right.

    The 'Old' part is close; Actually 'Endless'. :p

    The rest is incorrect.
     
  16. azzedar

    azzedar Warlord

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    +

    That makes 'endless cycles'?
     
  17. Valkrionn

    Valkrionn The Hamster King

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    Step in the right direction.
     
  18. Celeborn

    Celeborn Silver-Death

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    Hmmm...


    So we're looking at a compound of of Aira (Old), Randa (Cycle/Age) and suffix Mar (Land/World/Home).


    Old Cycle of the World.


    Endless is more accurately Oio, signifying an endless period.



    So... A religion focused on the Endless Cycle of the World. And the religion changes based on your alignment... I suspect a strong Life/Death (Maybe Light/Dark) theme to it seeing as the cycle between those two forces is often viewed as -the- endless cycle. And that would also allow for good to have a stronger focus on the "Life" aspect of it, and Evil on the "Death". With Neutral being, as always, the balancing act.


    And your mention of Eastern Religion earlier might lend support for this theory due to the nature of Ying and Yang.



    Edit: Unless the name is kinda set in stone. Oirandamar (Eternal Cycle of the World) might be more accurate... That is -if- my conclusions hold true :p
     
  19. azzedar

    azzedar Warlord

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    sounds better than all of my assumptions :D
     
  20. Valkrionn

    Valkrionn The Hamster King

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    Your conclusions about the name are entirely accurate. It is 'Endless Cycle of Worlds'.

    Your conclusions about how the gameplay would work, however, are dead wrong. :D

    I'm fairly positive that people won't get much more of it; It's a fairly unique idea. Unless you read the specific books I do. :p


    As for the name.... Eh. Airandamar sounds better.
     

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