Preturn: Examine map . . . swap Cumae to Archer from walls.
T1 950BC
--Antium Barracks done -> Settler in 6
--Neapolis Granary done -> Archer in 6 --- Worker set to mine copper
== Will steps in to reveal Liguarim (barb city) - it's size 2 so won't autoraze - 2 warriors guarding.
** Well . . . I really want to settle south but with ironworking at least 16 turns off, there's too much jungle we can't clear.
==Eh, why not . . .Settler sent SE of Rome
T2 925 BC
--Will fortifies on Liguarian's rice hoping to draw them out until support arrives.
T3 900BC
--Pisae founded - set to build archer (25) - worker pasturizing cow
** worker from south Rome sent up to road cow. We have 2 pastured but neither roaded so we're missing the benefits.
== Norton's been heading north to clear the fog and encounters barbs - stays on hills for now.
T4 875BC
--Norton fends off a barb and goe to forested hill to heal (75% defense bonus)
T5 850BC
-- Barbs coming in from the NW towards Antium
== Workers road Cumae corn and Neapolis copper
T6 825 blah . . .
T7 800BC Wow . . . busy one
*Ghengis wants open borders . . .I think not
*Pisae founds Confuscianism!
*Set research to Iron working - we need this jungle cleared asap
*Copper hooked up
*Moses born in Antium!
--Rome grows
--Neapolis grows, builds archer -> settler in 9
--Cumae builds archer -> archer in 5
--Antium builds settler -> archer in 1 - we got barbs comin' in
--Pisae gets Confuscian missionary - sent to Rome
Moses can either discover a tech (meditation, which is just a waste), make a super specialist 2h5g, or build a shrine. With 4 Jewish cities, this would put us back in the black - we only have 1 hindu, and soon-to-be-2 Confuscian . . .
Temple of Solomon built in Antium!
Antium's Settler/escort move south
T8 775BC
Cyrus wants to give us sailing for Polytheism; I say no - we have nothing coastal yet and I'd rather keep him in the dark. He doesn't have writing either, I notice.
*** I set a worker to chop forest by Rome. It will complete in 3 turns, the library in 2. After library builds, order settler and we have an insta-settler there.
Antium is guardless and they're really mad, but I've got to get this new archer out to take care of that barb before he destroys everything.
We have barbs coming in south of Rome as well and I have an archer going down to cut them off.
T9 750BC
-Barb destroys our horse pasture North of Antium. Our archer makes him pay.
-Archer south of Rome takes out 1 barb on elephant. 1 more in jungle. Archer fortifies.
T10 725BC
Here's where we stand: We can build axes and spears. We have workers going but could use more since we're spreading so quickly. We are WAY up on score to the others and have a major jump on them for the land grab thanks to the 2 free settlers. I founded one, have another in position south of Antium to found in place on the hill - Rome & Neapolis both have settlers due in 6. Iron working due in 5 so we can clear this freakin' jungle.
Norton is due east of Neapolis healing still - should be done in a turn or so - has an ungranted promotion.
***Important stuff for next leader***
+ Antium is seriously uhappy and unguarded - the archer is routed to land there next turn though. As a result, their production is currently in the toilet. That will return when archer arrives. (It was either guard Antium and let the barb tear up our land, or kill the barb and suffer some production loss. I chose the latter.)
+ There is an archer fortified just south of Rome on the elephant. He just killed a barb and there's another one diagonal to him. The barb's on a jungle hill [75% defense bonus] so try to draw him out rather than attacking.
+ I figure this archer and the axer being built @ Antium can go down to join Will for the Battle at Ligurian. Maybe the the archer being built at Pisae too.
+ We need a worker over to Antium to re-pasturize the horses and road the cow.
I really think we ought to consider swapping state religion to Judaism since we'd get more of a bonus from that than Hinduism.
===================================================
Tundra, I hope you don't think I was bagging on you or anything, I was just asking. I don't know what I'm doing either, so I figured maybe you had a plan. As a positive, since we have 4 Jewish cities now, the Temple of Solomon is helping, and if we swap state religion to Judaism that will boost production in 4 cities (as of now.)
I would really like you to stay, but if you're not having fun then I understand. It is a lot more than I expected as well. As for the turnlogs, I'm just wordy by nature

As the game progresses I expect them to become less detailed.
For my part, as long as I can get a general feel for where we're heading, I'm cool. Mike's writeup was fairly concise, but contained all relevant information.
I go turn-by-turn because I'm afraid of taking too many
