SolarKnight
Guardian of the Balance
pre - turn: Why oh Why is the AI irrigating a bonus grassland 
I must say that this land does look promising, there is a lot of jungle and swamp, but that will go in time.
shame about the celts being so close to us, we will just have to be a bit more careful, and i can definately suggest getting defence in the capital soon, the ai loves attacking empty cities.
(i know its still very early and they are about as ready for war as we are, but i still dont trust leaving an empty city next to an ai capital).
Turn 1 3000BC: Shanghai founded on the spot the settler was on, set to warrior.
Turn 2 2950 BC: Send warrior north one.
Turn 3 2900 BC: Send warrior east.
Worker builds road.
Turn 4 2850 BC: D'oh ,let the capital riot, lux to 10%
another reason to get units in cities.
Continue warriors eastward march.
Turn 5 2800 BC: move worker to road the cow near capital.
Turn 6 2750 BC: Shanghai: Warrior -> Worker.
Problem guys, looks like a barb camp has spawned to the SE of the capital and there is no defence, i whip the granary in the capital, then ill switch it to a warrior, to sort its defence out,
Turn 7 2700 BC: Capital: granary -> warrior
Turn 8 2650 BC: discover mysticism, set to poly
Barb pillages the capital, just as the warrior is finished, there will be another warrior in the capital next turn as well, looks like the rng didnt like us, as we had no less than 3 barb warriors coming at us just then.
Turn 9 2630 BC: fortify warrior in capital.
Warrior explores.
Turn 10 2590 BC: Shanghai: worker -> warrior.
Fortify second warrior in capital.
Turn 11: 2550 BC: After that panic attack i just had it seems that the barbs are heading north, i'm sorry guys, ive never had barbs this high before and i couldn't see any other option to rectify the situation, the warrior from the second city would never have got there in time.
Next player, the barbs are obviously higher than roaming, which means we need to be more careful with our defences, hopefully we can still salvage some kind of factory from the capital, or at least get it productive sometime soon.
Good Luck
SolarKnight

I must say that this land does look promising, there is a lot of jungle and swamp, but that will go in time.
shame about the celts being so close to us, we will just have to be a bit more careful, and i can definately suggest getting defence in the capital soon, the ai loves attacking empty cities.
(i know its still very early and they are about as ready for war as we are, but i still dont trust leaving an empty city next to an ai capital).
Turn 1 3000BC: Shanghai founded on the spot the settler was on, set to warrior.
Turn 2 2950 BC: Send warrior north one.
Turn 3 2900 BC: Send warrior east.
Worker builds road.
Turn 4 2850 BC: D'oh ,let the capital riot, lux to 10%

Continue warriors eastward march.
Turn 5 2800 BC: move worker to road the cow near capital.
Turn 6 2750 BC: Shanghai: Warrior -> Worker.
Problem guys, looks like a barb camp has spawned to the SE of the capital and there is no defence, i whip the granary in the capital, then ill switch it to a warrior, to sort its defence out,
Turn 7 2700 BC: Capital: granary -> warrior
Turn 8 2650 BC: discover mysticism, set to poly
Barb pillages the capital, just as the warrior is finished, there will be another warrior in the capital next turn as well, looks like the rng didnt like us, as we had no less than 3 barb warriors coming at us just then.
Turn 9 2630 BC: fortify warrior in capital.
Warrior explores.
Turn 10 2590 BC: Shanghai: worker -> warrior.
Fortify second warrior in capital.
Turn 11: 2550 BC: After that panic attack i just had it seems that the barbs are heading north, i'm sorry guys, ive never had barbs this high before and i couldn't see any other option to rectify the situation, the warrior from the second city would never have got there in time.
Next player, the barbs are obviously higher than roaming, which means we need to be more careful with our defences, hopefully we can still salvage some kind of factory from the capital, or at least get it productive sometime soon.
Good Luck
SolarKnight