Well I haven't done any certain things, like building settlers/army, moving workers, exploring...
Preturn (2150 BC)
no changes... it's good for me.
Turn 1 (2110 BC)
Irrigation completed at Shanghai, the workers starts working on another cattle. Contact with the Vikings, they had an exploring warrior in the NE jungle.
Trading time (you said that...)

Mysticism <--> Bronze Working and 35 gold (all) Scandinavia
Iron Working <--> Mysticism and Masonry --> Aztecs
We have spotted iron in the jungle near the farther gem!
Turn 2 (2070 BC)
Beijing: Warrior --> Settler
The warrior stays as MP, the archer goes west (the Celts are there!)
Turn 3 (2030 BC)
Archers arricves at Shanghai.
Turn 4 (1990 BC)
Settler at position...boring turns...
Turn 5 (1950 BC)
Canton founded, starts warrior.
Turn 6 (1910 BC)
Beijing: Settler --> Settler (the settler factory is working very well)
Set with War goes to the river delta...
Gems connected, luxury set down 10°%, and we have +1 gpt!

Hurray!
Turn 7 (1870 BC)
nothing...
Turn 8 (1830 BC)
Settler at position...
Turn 9 (1790 BC)
Shanghai: temple (I dont know exactly why do we need that but I didn't change it) --> Archer
Nanking founded --> warrior
Turn 10 (1750 BC)
Beijing settler --> settler, I leave him there.
Canton: warrior--> worker
Each civ has tech, we can broker them easily, next player's job...

Polytheism due in 14 with 0gpt.
Summary: We have 2 very good city, and will make lots of them. Shanghai will grow beyond size 6, if we dont change to a settler...
Military is good, Celts are easy prey for us.
Expanding... I cant understand, It seems that we have only 1 exploring warriors... Why?

Otherwise, our empire is growing very well, and that's great!
A screenie with the newly founded cities...
The SAVE