The Save 500 AD.
IHT:
Observations:
- We need horses if we want to quickly conquer. Unfortunately there are no horses close. Only 2 sources are within striking distance. 1 north of the Iroquois and 1 in Sumerian lands.
- No civs have more than 1 horse-resource connected, except the Incans who we are in war with. Not that it matters as:
- Trading is blocked because the Iroquois cities have coastal control.
- We need pikes
- Several cities with big shield-production are just 1 shield away from finishing their builds. With a bit more careful Micromanaging this would not happen.
- We are far down in Culture, so Iroquois cities are in flip-danger. Luckily many cultrual buildings will finish soon, hopefully bending that around.
If we Capture all Western-Iroquois cities, we've destroyed their core and have free sea-routes again.
Lower the Sci to 70%.
IBT: Sumeria wants us out. OK. Iroquois advance, but do not dare attack.
Lissabon temple -> Pike
Leiria Lib -> Pike
Évora Aqua -> temple
[1]410 AD. Battle of Niagara Falls.
Catapults hit 4 out of 8, Both defending spears are red-lined. Veteran MDI Defeats the first without scratch, promoting to elite. Elite 5/5 MDI takes 3 hits, but wins; capturing Niagara Falls.
Starting temple.
5/5 Sword Vs 3/3 Sword. Dies

doing only 1 damage.
IBT: Byz Dromon is nearing our Shores. Niagara Falls stops resisting and starts riotting (I hate this).
Smokes Temple -> Harbor
[2]420 AD. Send in stack of 8 caths, 1 treb, 5 vet MDI's and 1 Elite MDI out to attack the presumed location of the Iro capital. More help is on their way.
Oporto functions fine without Colosseum, switch it to FP, as Wonder Prebuild. Bring it up to 20 spt.
Up science to 80%, getting Invention in 2; at -64 gpt.
IBT: Our Curragh dies to a Dromon attack and our galley is in danger of getting the same. The Dromon near our lands bombs, but does no damage.
Lissabon Pike -> Pike
Coimbra Harbor -> MDI
Braga Temple -> Pike
São Paulo Aqua -> temple
Alcácer do Sal Temple -> Pike
[3] 430 AD. Assembling 2nd attack force for Oil Springs. 1st Attack force finds itself next to Salamanca.
Invention in 1, Sun Tzu in 1. Sell Zulu Feudalism for 125 gold + Alliance Vs Byzantines and RoP. Hopefully that'll give the Byzantines something to do. I could also sign them against the Inca, but we need the Incan horses.
IBT: Our fleet is sunk by the Byz. Invention is learned. Start on Monotheism (for Chivalry). War Weariness seems to kick in.
Guimarães Lib -> MDI
Lagos temple -> Pike
Sun Tzu finishes in Emerita. Emerita starts Forbidden Palace.
Leiria Pike -> MDI
[4] 440 AD. Switch Oporto to Leo's. Up lux to 30%. MM cities to 5 or 6 or 10 or 15 or 20 shields. 2 trebs (1 hit) attack 3/3 sword and 5/5 elite MDI attacks. No leader.
Attack on Salamanca: 1 treb and 8 catapults hit 6 times, redlining all 3 spears. 4/4 MDI flawlessly kills 1/3 spear and promotes. 4/4 MDi flawlessly kills 1/3 spear (no promotion). 5/5 elite MDI looses 2 hits and wins, capturing Salamanca. No leader.
Send in 6 cats + 1 treb + 2 wet MDI's + 2 Elite Swords on their way to Oil Springs. Via a different route 1 reg pike + 1 vet MDI join them.
Now we have Sun Tzu: Sell all our barracks, netting us 70 gold and saving us 7 gpt.
Spain has Monotheism. They want to trade it for Invention. Hard Choice. Arabia build the Great Library some time ago, but doesn't know Spain, which means they won't get it.
I decide to Trade our Invention to Spain for Monotheism since the Cascade is dead. Pick up 1 gold as well.
Lower Sci to 50%; +8gpt, Chivalry in 9.
IBT: Dromon keeps blasting our shores, no damage. (this is what caused the War-Weariness). Spanish start Leo's.
Lissabon Pike -> Cathedral (Knight's Templar Pre-build).
[5] 450 AD. Forces move on to clear the West Coast. Also move on to Oil Springs. No trades possible.
IBT: We loose a pike and a MDI in the counter-attack. Nothing bad really. Palace expands; gets next floor.
Akwesane Treb -> settler
Mongol archer pops up, just in the path of our attack force on Cattaraugus.
[6] 460 AD. Forces move on. "Task force Oil Springs" is in position. If the Mongol arched moves; "task force Cattaraugus" will be next turn. No trades possible.
IBT: Dromon bombards Sagres again. 3/4 MDI is drawing swords away from Oil Springs. It is attacked as well, but survives and promotes to elite. Mongol archer leaves.

Guimarães MDI -> MDI
Sagres temple -> galley
Coimbra MDI -> galley
Centralia walls -> temple
Évora temple -> Lib
Smokes harbor -> market
[7] 470 AD. Battle of Oil Springs. 1 treb and 6 cats hit 2 times. 5/5 elite Sword Vs 2/3 spear: Looses 1 HP from Iro cat, but wins flawlessly. 5/5 Elite sword Vs 2/3 spear: Wins flawlessly and Oil Springs is ours (capturing the catapult). Starts temple.
"Task force Cattaraugus move into position to strike next turn.
Move stack of 5 MDI's + 1 cat + 2 Trebs out of Salamanca as it is in flip danger.
IBT: there are now 2 Dromons off Sagres. Iroquois reposition troops, but don't attack.
Leiria MDI -> Cathedral
Braga Pike -> Lib
[8] 480 AD. bombard and redline all Iroquois forces round Oil Springs.
Battle od Cattaraugus 8 cats + 1 treb hit 5 times. 5/5 Elite MDI Vs 2/4 Spear. Archer shoots, but no damage. MDI wins without a scratch. 4/4 MDI Vs 3/3 archer. 1 scratch, but wins. 5/5 Elite MDI Vs 1/4 spear. Flawless victory. We capture Cattaraugus + 2 workers. The sealines are open !!
... Or are they? Because we didn't scout the entire north-coast of our continent we can now only trade with the English and the Mongols (who have nothing).
We have got our objectives and our forces are tired. Dial up the Iro's for peace. We get Tyendenaga, Tonawanda, Caughnawaga and a worker for peace. Done.
And now the sealines are really open. We can trade.
Trade Ivory + Incense to Spain for Wines + 66 gold + 5gpt.
Sign Peace with the Inca for 100 gold. Can't trade for horses with them; the traderoute goes through (enemy) Byz lands.
After thinking hard about it and consulting the team I decide that's that for trades this turn.
Do a little MM-ing. Increase Science-slider to get Chiv in 3. Switch some MDI-builds to Pike-builds.
IBT: We are attacked by 1 Dromon, the other one (possibly containing Byz troops) is heading south. 2 Spanish galleys move to our new undefended city Caughnawaga. They won't declare, but if they do they have broken their Rep Big time.
Guimarães Pike -> Cathedral
Lagos Pike -> Pike
Alcácer do Sal Pike -> market
Lord McCauley finishes his "The Largest Nations of the World"
1) Sumeria
2) Portugal
3) Spain
4) Byzantium
5) Inca
6) Mongolia
7) England
8) Arabia
[9] 490 AD. Sending troops to the north for protection and re-assembling. Down the lux to 80%; Chiv in 2, at -26 gpt.
IBT: Looks like the Mongols and Iroquois are going to fight eachother; in our lands. Dromon returns north and Spanish galleys also disappear north. Our Palace expands; gets a roof.
Coimbra galley -> galley
[10] 500 AD. Down sci to 60%; Chiv in 1. Moving units. Sending galley to face the Dromons soon. Haven't seen any good trading possibilities. In fact for some reason our traderoute with Spain collapsed (I do not know why). Actually I do; a Dromon is blocking the sea-route. So our reputation is killed already, and we're still at war with Byz. I'm having 2nd thoughts I've made the correct choice in keeping at war with Byz, not breaking the MA with Zulu.
But OTOH: the next player can now decide to make peace with Byz; buy Gems from Zulu and perhaps wine from Spain and horses from Inca. Spain is the only nation equal in tech with us; the rest is behind, but do remember the Arabs get all techs 2 nations they know also have. And our cities need MM-ing due to lux-loss and the unhappyness because of that.
I gladly pass this game over now.