Writeup BOTM-100 by Seraiel: 1 AD - 1570 AD:
The status of my empire 'til 1 AD was well discussed in the 1 AD spoiler thread. This is how it went on:
War against Churchill was horrible. I built 15 HAs initially and thought to be on the very safe side but already against the 1st city I lost 6 against 2 Archers and 1 Axe... I whipped 3 more only to be able to continue the war.
Against Churchill's capial I incited a Spy-revolt from the EP that I had on him 'til the beginning of the game:
275 AD it was mine. The war became a real drag, I lost 14 HAs against 4 cities (-.-) and then Churchill flew onto another continent:
This prolongued the war significantly, but I took that chance to get my war-buddy Stalin on friendly, I was able to trade Feudalism from him later.
Meanwhile at the home-front, things were looking better: 375 AD I 1T built Oxford:
This was too early imo. and 1-turning it was also not ideal imo. , because as you see, Oxford only gave +40

at that time (it actually gave even less, because I always worked the least developed Cottages, the screen is only for demonstration) . You see, that I whipped the city down to size 6 for 1-turning Oxford via whip-stacking, keeping it at size 10+ and slow-turning it would definitely have been better.
175 AD: Mausoleum of Maussollos (critical World Wonder for my Space Race approach) .
200 AD: The Colossus. I usually don't even bother with building that one because it's usually gone before it's even possible to build it on Deity, or the other options are simply to valuable, but in this game I recognized how good that Wonder actually is. It's ultra-cheap and even if only working few coastal tiles like i. e. the seafood + the tiles of the Moai-city, then it already generates benefit.
I btw. directly split up the Wonders in different groups of GPP, so that I'd not have polluted GP-Pools. The city that built the GLH also built the Colossus and generated 1-2 GMs during the round, it later even got the SoL. The city that built the MoM continued with building the Partheon, which I finished 540 AD. The city then began on building the TM.
The Parthenon was an awesome Wonder during that game, because I ran up to 6 cities as GP-Farms and got over 20 GPs during this game, I'm sure I got 2 extra GPs only because of the Parthenon.
As 2nd GP I chose a Great Prophet to build the Confucian Shrine. I thought that it'd be better than a GM or a GS, because it'd help me run 100% research for much more time and I calculated that his value, if seen over the round, was at least 1.5 times as high as the one of a GM:
Shortly after that I could have started my first GA but I delayed for very long, because a later GA ofc. is stronger, and I wanted to run a consecutive GA-chain until I'd have both Corps + Assembly Line, and for that it was still too early.
My research after Education first went towards Music followed by Nationalism -> Constitutution because my main goal was to get Banking as early as possible. Mercantilism + REP is a huge gain in BPT, especially on those maps where one can easily have intercontinental TRs and where one has more cities than would be needed for completely foreign TRs. I got Machinery by trade from Justinian (I delayed the research of it 'til the last moment and then he got it just in the turn where I would have needed to research it myself XD ) and then flew through towards Banking in 760 AD. I triggered a GA and this all fit very nicely with me just getting a GE out of my capital, which had the HGs + which had hired an Engineer, right before. I used that GA to revolt towards REP + Nationhood + Caste + Pacifism and then one of the phases of the game I liked the most started:
- After Pollina and Jastrow had so many cities in 1 AD I had payed great attention to REX, having 22 cities at 760 AD. Now I took it one step further and prepared 2 large wars with Oromos. From fighting against Churchill I already had a 10 XP unit and I already had constructed the HE in between, so I drafted 47 Oromos and built another 13 + about 15 Galleys to transport all of them + my Settlers that were still flowing.
- I chose Stalin + Justinian as my war-targets. Stalin was friendly, but chances to get any further techs from him very minimal and he had Wheat + a good number of Mining Resources. This should become one of the hardest wars I'd ever have thought.
Here is a screenshot of right before the invasion of Russia:
So it was an almost fully naval based attack on Stalins empire from 4 sides. I love wars like that in CIV. Unfortunately, Stalin built the Chicken Pizza on the 1st turn of the war right before I'd have taken 4 cities with Oromos and without Siege (I found Siege too expensive in this case because drafted units are so extremely cheap and I also thought that sieging cities would simply take too long on normal speed, so that it'd be better to simply amass units and roll over everyone) . The Chicken Pizza caused me some severe losses and I again had a lot of luck with the RNG (not) , which made me lose so many troops, that I even needed to re-direct between 10 and 20 Oromos I that initially should conquer Darius also to Stalin! In the end I had fought that war with almost 40 Oromos and not even enough to have a city garrison for each city survived...
Sidenote: On the screen you also see that I chained the next GA already, I think this one was from the TM, but I also kept generating GPs in 5-6 cities so chaining one GA after the other wasn't difficult. I btw. bulbed Printing Press and Chemistry, because I generated 2 more GS than I would have needed for the 2- and 3-GP-GA.
The capital had also developed extremely well 'til 1000 AD, this is a screenshot from within a GA right after PP:
So now Oxford really payed back.
Here is another very interesting sreen of the GLH + Colossus city btw. :
If you were attentive you ask yourself how that one can already be building the SoL. Well, after Banking I researched Democracy as a slight detour, because I wanted to try out that "Emancipation before Corporations" -approach that some other players played in GM-137:
In the end I was very happy to have gone that way. Not because of what they wrote (that Emancipation brought them x more turns of Cottage-growth and that that resulted in x more

so that Democracy payed for itself over the whole game, that imo. is the wrong approach because the time 'til Corporations counts, and if Democracy is a delay towards those then it'd be a bad move imo. ) , but because I had heavily cottaged my mainland knowing that I'd try that approach and because this was Prince! On Deity, going for that approach imo. makes little sense, because the Deity-AIs are so nice to grow large, extremely well developed cities for the player, which have lots of fully grown Towns or at least Villages. Therefore it's adviseable to run a Hammer-economy in the home-cities because that one kicks in earlier and one can use the cities to build the Spaceship-parts later. On Prince however the AI is incompetent at developing anything, so it was really good to have the Cottage-cities at home and develop the conquered cities as Hammer-cities. I didn't have forseen this, so this was slightly lucky

.
The tech-tempo in that round was way too fast though, which is why I'd really have liked the round to have been on Epic afterwards. Far before I had conquered Stalin and before my remaining troops even had the chance to reach Justinian I founded Mining (1120 AD) :
I had gotten another GE, because I had so many early Forges and ran Engineers in all cities, so I could 1T-build the Wallstreet.
Going Mining first showed to be a very good decision on normal speed. On Marathon (and also on Epic) it's definitely the right way to go Sushi first and to research Communism before that to get up the Kremlin to cold-whip the Executives. On Normal and Quick however those Executives are built so fast and they can only move such a short distance, that only the very first Executives will have longer build-times without using cold-whipping. Once one is at the 7th to 10th city, that city will already have a Factory + a PP because AL is such a short way from Mining that it makes sense to research it right afterwards and before Sushi, and with being ORG, the Factories were so cheap that this was np = 1T Execs after only a very short time and that without needing to sacrifice a lot of population because of whipping cold.
1250 AD I got Sushi:
This screenshot is therefore so interesting, because it shows the economy of my empire with Mining being decently spread, so with quite a lot of Corporation-maintenance already, and I made that screen right between the 3rd and the 4th GA so that "normal" values can be seen. You see, that my empire could conduct 2k BPT already (though I only could have sustained 1200) , and this was the moment at which I became alert, that the round could become a lot shorter than I expected:
From a Spacerace I played with Peter (HoF / Deity / Tiny / Normal / Terra / 1500 AD finish) I knew that I only had taken something like 30T from Corporations 'til the launch of the Spaceship, and that everything went really fast, because the Corporations made my research explode from 2000 BPT to over 10k of BPT in only 10T. I opened up that save again and I had taken some notes during that game, like I i. e. had written down how fast the BPT developed from Corporations onwards (with signs on the map) and it was true, only 30T from there 'til the launch.
My answer to this was the craziest and longest turn that I ever played in the whole time I played CIV, it took me
a whole working day!

I'd have not have had my cities ready to build the Spaceship in only 30T and I estimated that I'd be even faster, because my empire in this game was a lot bigger than the one on the tiny map (and tech-costs don't scale well, so on bigger maps one will simply have relatively more BPT) . I re-coordinated all Workers and even built some emergency Workers to get up enough Workshops in the cities that I chose which should build the Spaceship-parts. I even needed to re-coordinate the Corporations-spread, so that the Spaceship-cities would get the Corporations fast enough so they could at least grow to size 15+ or whatever was needed for that single SS-part. Here is a screen of the main-SS-production-area in 1250 AD:
Completely non-developed cities which I just had conquered from the AI and the conquest of Stalin isn't even complete yet, one city is even still revolting, the sizes of the cities are size 8 at most, some are surrounded by tons of Jungle.
And this is how the same land looked 20T later:
Land almost completely developed, some cities size 15+, Corporations spread ofc. , all infrastructure completed except for Laboratories (Research went from Sushi first towards Electricity and then directly towards Superconductors before going for Rocketry) .
You also see, that my empire is conducting over 7k BPT at that time and that it can sustain them and you see some signs on the map which show how precisely I planned the endgame from the turn that I mentioned with writing down the turn-numbers of every tech, calculating the hammers a city would need for a SS-part accurately to again be able to construct the complete SS in only 5T and so on.
The interesting part is during those 20T though, because
Pollina mentioned that I'd save something like 3-4T through Corporations but she asked me how long I'd need to gain that advantage, so mainly how many turns I'd lose because of sitting at 0%, because the Corporations + the Corporation-spread eat up my whole

:
- So 1120 AD Mining, my economy being able to sustain 1150 BPT @ 60%.
- 1150AD almost no difference, because with Mining first and no Kremlin-cold-whips the first Execs took long.
- 1200 AD: Mining in about 10 cities (yes, the inital spread was really slow without Factories and Kremlin-cold-whips) , 1750 BPT @ 65%.
- 1250 AD: Mining in about 20 cities, only 1550 BPT sustainable!
- 1300 AD: Mining in about half of all the cities, Sushi in 10+ cities, only 1150 sustainable @ 35%!!!
- 1350 AD: Cities are developed enough to build Wealth now and can fuel the deficit like that, therefore 3700 BPT sustainable at 100%
So there was a phase that started somewhere between 1200 and 1250 AD where my research slowly began to go down to then reach a very low point at 1300 AD. 1350 AD the economy already had fully recovered and the research was 3700 BPT (sustainable) . I need
Pollina to analyze this with me. I think the problem aren't the Corporations themselves but it's the higher maintenance that I needed to pay, because of me having to pay that "colonial maintenance" malus that I didn't even know before. I'm quite sure that
Pollina was able to sustain 100% research during all of that time, because her costs were a lot lower, and with not needing to build the Executives (which's costs were 12000

alone in my game) her overall BPT during that phase was a lot higher.
To use the concept of "lost turns" : With only being able to run about 50% of research during that time I basically lost about 5T during 1230 and 1330 AD. The loss starts before that though, because Communism can be reached far earlier than both Corporations, then also all of the extra costs like the 2 GPs to found the Corporations + the non-scaled cost for Corporation-spread whic is about 70

/ city / Corporation (= over 8000

with 60 cities like in my case) . To convert that, the GE could have been a GM, so I could have had 2 extre GM Trade Missions netting about 5000

. I payed 8400

for the spread and it costed me 12000

. The 12000

are like 12000

and that is like

, so I'd have saved roughly 25000 GNP. I conduct roughly 1500 BPT during that time, so I believe that I lost at least 17T only because of going for Corporations

. If the gain from Corporations really is only 3-4T like
Pollina calculated, then I'd have been between 13-14T faster if I had gone the State Property route, which would have resulted in an a 1500 or 1505 AD win

.
This calculation isn't completely accurate but it's the nearest estimation that I'm going to make. I'm ok with knowing that
Pollina's and my game were on par and that I would have had a chance to win if I only wouldn't have gone for those stupid, way too expensive Corporations, from which everyone only sees how they make the BPT explode, but noone actually pays attention to the extreme costs and sacrifices that need to be made for them.
GG Pollina.