I (semi-)retired shortly after 1AD.
In the beginning I went with SIP, with the intention of putting gems in city 2 (founded in 2240BC, by which time Shaka had already settled 1W of the copper).
The tech path was Agriculture-Mining-BW, using the spare worker turns to road to the gems.
Osaka was founded 1N of the gems (i.e. it missed the horse which I hadn't revealed) and Tokyo was 1E of the horse.
I was fairly successful at meeting AIs, and built the Great Lighthouse in 1440BC.
Shaka first declared war in 725BC as he is wont to do, but the saving grace is that Impis are bad (they're basically chariots that reliably die to axemen) and I had a standing army plus some extra whipped axes to deal with his two stacks.
We made peace for Aesthetics once he had Horse Archers. Unfortunately, I had already sacrificed production and this war cost me some more that should have gone into workers and settlers. In addition, the war cut off all my bonus trade routes!
My plan was now to get to Construction, and crawl my way up to Ulundi. If I captured that with its Pyramids, I'd be in the game.
This was going to be difficult if his latest stack in the border city just stayed there...
Shaka's second DoW came at 1AD. I had Construction and was 1 turn away from HBR.
The problem this time is that I have two border cities, and don't have the quantity or quality of units to attack his stack in the open.
My eventual downfall would be a tactical error that left my units within range of attack, while transferring between the two border cities. (My roads are in the wrong place.)
I'm not actually dead, but it's another delay I can't afford.
-----------------------
I think this was winnable with more accurate play - I wasted an awful lot of production by not building enough workers early enough - but wherever I put Kyoto I have a really awkward time trying to dotmap the land for a non-creative civ.
I almost think a psychic move NE for a 4-food-copper-marble capital would give you the best chance.
In the beginning I went with SIP, with the intention of putting gems in city 2 (founded in 2240BC, by which time Shaka had already settled 1W of the copper).
The tech path was Agriculture-Mining-BW, using the spare worker turns to road to the gems.
Osaka was founded 1N of the gems (i.e. it missed the horse which I hadn't revealed) and Tokyo was 1E of the horse.
I was fairly successful at meeting AIs, and built the Great Lighthouse in 1440BC.
Shaka first declared war in 725BC as he is wont to do, but the saving grace is that Impis are bad (they're basically chariots that reliably die to axemen) and I had a standing army plus some extra whipped axes to deal with his two stacks.
We made peace for Aesthetics once he had Horse Archers. Unfortunately, I had already sacrificed production and this war cost me some more that should have gone into workers and settlers. In addition, the war cut off all my bonus trade routes!

My plan was now to get to Construction, and crawl my way up to Ulundi. If I captured that with its Pyramids, I'd be in the game.
This was going to be difficult if his latest stack in the border city just stayed there...
Shaka's second DoW came at 1AD. I had Construction and was 1 turn away from HBR.
The problem this time is that I have two border cities, and don't have the quantity or quality of units to attack his stack in the open.
My eventual downfall would be a tactical error that left my units within range of attack, while transferring between the two border cities. (My roads are in the wrong place.)
I'm not actually dead, but it's another delay I can't afford.
-----------------------
I think this was winnable with more accurate play - I wasted an awful lot of production by not building enough workers early enough - but wherever I put Kyoto I have a really awkward time trying to dotmap the land for a non-creative civ.
I almost think a psychic move NE for a 4-food-copper-marble capital would give you the best chance.
Last edited: