[BTS] BOTM 199 Final Spoiler - Game Submitted

DynamicSpirit

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BOTM 199: Roosevelt, Monarch - Final Spoiler - Game Submitted
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Use this thread to tell us what happened in your game, particularly anything after 1AD
Did you win?

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Tough game, events hit me badly with a few slave revolts and buildings destroyed :-( Don't mind them occasionally but would have been good to have a few positive ones!!

Opening was promising, was glad of the hint re gold and settled on the FPs for a strong Pigs / Fish / Gold Capital.

Expanded to 3 cities whilst building Stonehenge and the Great Wall with a view to bulbing Theology for the AP. That all went to plan but Mansa hemmed me in and I wasn't able to expand further. With the AP built it was time to carefully manage the spread of Judaism, unfortunately it auto spread to Genghis who adopted it at his state religion and spread it everywhere. All the AIs had large empires and were teching fast but I was in a Hindu block with Brennus and Mansa so not too bad.

Isabella was Buddhist so didn't like and wouldn't open borders so I wasn't quite sure how I was to get her a Jewish city, she helped out by attacking my 3rd city so I abandoned it and let her take it!!

My big problem was Genghis circulating Judaism to his cities and his friends so I was never the resident. When Mansa reached Liberalism and went Free Religion I knew the game was up, I had no path to victory so retired.

Map was fun and unusual, don't think I've ever played Maze before!

I think the settings really helped the AIs as they don't waste commerce on the espionage slider - certainly felt much harder than Monarch!!
 
Life remained peaceful for a while after 1AD, until in 500AD I was declared on by Isabella. She didn't seem to like sharing her island with me, as I had settled a city there. I could ship in enough troops on time to fend her off, but wasn't quite ready for a counter offensive. And first I had to deal with Mansa and his 5 holy places shared among 3 holy cities. As usual he was by far the most advanced of the AIs, but under-defended. So once I got the trebs rolling and had units shipped back from the Spanish frontier, his cities fell quite easily, until he was fully wiped out.

Then the whole veteran bunch was shipped over again to take care of the Spanish, now with knights mixed in. Declared and made due progress along her snaky island. Meanwhile the French thought it a good idea to drop their full bantam-weight behind the Spanish cause. In front of Paris on the southern part of the Spanish island I had settled the city of Portland (!) when some French Lives Matter sympathizers decided to burn it down to the ground and raze it. Unsurprisingly, American authorities were not pleased and adopted Police State and Vassalage to safe the populace. :mischief:

After I had captured 5 Spanish cities, Isabella had seen enough and was vassaled. I built a fort next to one of the very few lakes opposite one of her former cities to be able to get ships through to punish the French for their interference in American affairs. Just capturing Paris was enough to make them kiss the ring too.

Meanwhile military tradition had been libbed and a gradual build up of units in my outpost on the Mongolian island were getting itchy for a fight so they advanced quickly on the Kahn. Lots of units he had, but all outdated junk. The last techs needed, or rather convenient-to-have, were astronomy for smoother movement and communism to pay for the party. Both were secured as I moved in for the final victims of American imperialism, Sitting Bull and Brennus. The former got a visit from the Spanish and French veterans, the latter from the Mongolian vets with new units shipped in continuously. The world was under full American rule by 1450AD, just staying within less than a percentage from the domination limit.
 
It took till 1000AD to start a war. Went Genghis (eliminated) => SittingB (vassal) => De Gaulle (vassall). As usual Mansa peacevassaled. So on to Isabella.
I made a mistake to accept a demand from Brennus. After Isabella was pacified I had to wait 7 turns before I could attack. It became a very tight coinflip between dom and conquest and couldn't get Brennus to capitulate in time, so got a 1585AD dom vic.
Some AI made it to guilds, but I never saw any knight or better, and no overwhelming numbers of units either. A real warmonger can wrap up this game much, much faster probably.
 
While the first part was great, RNG laughed at me in the end-game. I got three times in a row the “wrong“ great person at 7 to 10% odds each. The 4th guy came out as another artist while I hade been hiring 12 merchants for centuries . It was sheerly impossible to run another golden age. I was relying on that for a good space shuttle date.
I finished only in the year 1900. I had good infrastructure, factories and labs in 6-7 cities, but it took longer than usual to produce the parts. Kremlin would have helped, but is only for units and building unfortunately.
I vassaled three guys but was too lazy to complete the domination. I wanted to leverage my workshop economy, which is not needed for units.
I like the maze map, its always thrilling. When Gengis is plotting, you can never be safe cos he can reach your land anytime with two leaps over the water. On usual water maps, you can partly destroy the transport ships and make the landing less impactful. But noone was ever plotting on me, I probably had too much of a tech lead during the whole game.
Thanks for the map to Dynamic Spirit!
 
I went for Dom/Conq. Settled in place, iirc. City 4 by the gold 2 seafood and Maoi Statues was pretty strong. Blocked off Mansa and filled out the landmass with REX and trading with MM until he was no longer useful and ended up vassaling him with 1 city in the snow. City 9 (before wars) I settled on Spanish landmass between French cities. France was weak but hogging WW's in Paris. I was annoyed that I needed whole new galleon builds in my new French cities to reach Paris, because Spanish culture blocked the canal opportunities at the pond in Orleans. I vassaled France after taking Paris. Only Spain was a remaining threat, and I couldn't do much against their huge rifle stacks until Infantry (and cannons, later artillery). After that it was just logistics of conquest, vassaling each as soon as possible. Only disappointment was a miscalculation, waiting too long to DOW the Celtics. After taking 1 Celtic city they would finally talk (and would have vassaled for the potential conquest) but on the same turn borders popped giving me the Dom victory in 1880 (t310) with less than 100,000 score but base score over 7000.

Not great for warmongers, but good practise for me. Its what I gotta improve on if ever I should hope to get an Eptathelon. Or just get lucky in a game everyone else goes for culture.
 
I don't think I've played traditional culture in probably 8 years. And this wasn't really traditional either.
I got every culture producing wonder except Temple of Art, Mids, (and Statue of Liberty).
I had 6/7 religions (founded 4) by bulbing Theo, Philo, and Div Right.
Mansa refused to spread Judaism until it finally auto-spread to my marble city (south of him). I had to build monastery + missionary there to get 7th religion in Legendary cities #2 & #3. My capital didn't need the 7th.
City #3 was Genghis's old capital. It could do ~1600-1700 culture per turn with Hermitage and 7 cathedrals.

The only war was Sitting Bull on DeGaulle.

100,000 culture * 3 in the year 1680AD
 
After missing the Colossus by two turns, then missing the Mausoleum, I finally was able to build the Great Library in 920. I went for Military Tradition and Cuirrasiers, but that strategy didn't work so well on this maze map. Selecting DeGaulle as my first target in 1340, I was able to capture two of his cities, only to realize I couldn't reach the rest of his empire without galleons on the opposite coast from my landings. :mad: So, I made peace with DeGaulle, then attacked Isabella in 1460. I captured five of her cities, including Madrid, before she capitulated in 1580.

After shifting some galleons around for the next invasion, I attacked Sitting Bull in 1610. I had to capture eight of his cities before he bent the knee, in 1705. In 1720, I attacked DeGaulle, again. Two more captured cities were enough for his capitulation in 1735. Now, because I had begged 1 gold from Genghis to keep him peaceful during the French war, I had to wait a few turns for our peace treaty to expire. When it did, I attacked in 1770. He capitulated in 1806, after I captured six of his cities (and, incidentally, destroyed a stack of 12 obsolete units that he dared to send on an invasion of my home continent).

Next, I attacked Brennus in 1808. After capturing only one of his cities, he capitulated in 1816. This placed me at 60.84% land, just a bit under the threshold for domination. I moved my culture slider to 100% and--just in case--declared against my loyal friend Mansa Musa. Domination was achieved in 1820, before I had the chance to capture any cities from him.
 
Genghis was wiped out before 1AD with HAs. Built a galley and slowly shipped over HAs to Brennus, and moved them south to the marble area where he had a 0% city. It was a bit risky as he had a fair few metal units, but I wanted to try. Think I had 9 HAs there, including the super medic. Took that city fine and moved in on the capital, with a few more guys coming over, hoping to take out his last source of metal. Sadly the RNG was in a mighty foul mood, and we got torn a new a-hole. Still decided to have a go at his capital, hoping we would get through and cap him (I self-teched Feudalism fairly early, for some reason the AIs were incredibly slow). Didn't kill a single unit in the capital, and there were only 4. In desperation I sent in the super medic at 75% odds, and he died :cry: A few turns later the city I captured got retaken, and with that I was actually completely wiped out there. Can't recall when that happened last. Too risky a venture.

Okay, we need better units. Maces and trebs it is. Hoped to peace vassal Mansa early, and settled a city in his face, but I suppose we didn't share enough tiles. But on the same turn I had planned to re-DOW Brennus, we got ~2.50 ratio with Mansa, and he came asking. Perfect. This time the war on Brennus went much better and we captured his capital and another city. He capped, and I gave them back.

Meanwhile I had built up a secondary stack on the home continent and invaded Isabella. Finally got circumnavigation as well (it sure took a while to find the right path). Landed units with 5-6 galleys at the pig on the tip of the island. The city survived with a 0.5 health axe, but we took it next turn. Had built a fort in Mongolia which worked really well, and tried on this Spanish city as well. Thought it was possible to send boats through the city (it was inland) with a fort on each side, but nope. Then put a fort on the copper, hoping that would do it (expected no, but wanted to try). No go, wasted workerturns. Hmm, there is a barb city south of the 'fjord' that Isabella didn't capture for some reason. It has a lake so it should work there. Took it and forted the stone. But no... No culture there which apparently means boats can't travel through. So then we put a fort on the rice, it was the only way. Now we could finally get through to France. By now I had Libbed Astro and upgraded to some galleons, so it was easier to land units. He bent the knee after losing Paris, with a bunch of wonders, including Pyramids.

Way before the brief French campaign, we had declared on Sitting Bull. Sailed a bunch of galleys along his coast and landed closer to some big cities. One after the other they fell, but blimey that is a hard bugger. While moving in on yet another city, close to France, I noticed he had gotten Feudalism. Sure as hell didn't want him to upgrade a bunch of CG3 archers to longbows, so the knights I had in range made a daring attack on the city. They did have winning odds, but only 70%, but we got through it. Still, the madman doesn't want to cap. Well, I better take out that dog soldier next to the taken city. A leftover HA should do it. Damn, he died. But the super medic has 100% odds.... He won, and could move back into the city. Well, what is this? No longer red text? Nice! With that he capped in the same turn as de Gaulle did and we win conquest in 1160AD. Had gifted back most of the Spanish cities too (colony maintenance is expensive), so we 'only' had 50% land area, so we were safe from domination.

Have never played a Maze map before, but it turned out to be quite fun. Awkward to move boats, but at least now I know forts need culture to work, and all forts must apparently be next to coast/lakes. Have almost never built them before.
Spoiler :
Never did settle that silk-fish spot on the north tip. Too expensive.

BOTM 199 Conquest Win.jpg

At times I almost forgot events were on, because not a lot happened. Near the end there was a Goth barb uprising somewhere. Nothing happened when I clicked on it in the log window (usually the screen pans to where it happens), so I don't know where it was, or if it caused any issues. Mansa got a 3:commerce: mountain, tho, which I'm sure he was really pleased about :lol:
 
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Aimed for religious victory.
Building wonders seemed easier than in prince level BOTM 198... until Isabella built the AP 3 turns before me!
So went for conquest/domination instead.
Got a free golden age from a random event: "One of your soldiers has run 26 miles to warn of the enemy invasion." (if I remember correctly)
Misclicked and made peace with Isabella instead of accepting her capitulation! Declared war again immediately but Isabella wouldn't talk and started upgrading units to infantry. Fortunately it was not enough against cannons and cavalry.
Domination in 1890 AD.
 
As is my habit of late, I dont come by often enough and I only started this game when I saw it... with 2 days to go.

GLH was the key wonder for sure, so targeted that but I also managed to Oracle confused. Built 'Mids for the first time in ages, very handy. Conquered Mansa with Trebs/Maces and then wanted Paris due to its multitude of wonders. Stopped warring after that and rushed for space.
Fun game!
 
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