Yamps
Deity
Loss. I quit playing some 20 turns before imminent Izzy's cultural victory. Not much time for civ anyway so I decided not to bother any longer...
First spoiler:
War with Monty did took some time because of those pesky castles. Looking back to the game, it seems I should have waited for the usual Renaissance war. I couldn't resist the opportunity shot though: Monty weak at war with Capac with Phants standing by and safe borders with pleased SB. I also didn't want to risk Monty capitulating to Capac or otoh their peace treaty that would put me as Monty's first target.
Anyway, I did conquer Monty, leaving him just 2 island cites. That put me to some 15 cities, with other AIs having about the same. Still, I was back in techs and it took me some time to reach parity. Too much time, because Izzy became unstoppable with her culture. Her switching in and out of culture messed up my plans and calculations, in the end her culture turn numbers suddenly went from some 50 turns to 20 with the switch back on. I had the relations to win by diplo, but in the end not enough time to see the next voting resolution. I was preparing for a war against SB with bombers counting on those 50 turns, although quite possibly I had the chance earlier with simply farming everything and Sushi. No certainty in that choice though and I thought I had the time...
Nah, next time!
First spoiler:
Spoiler :
Now, this is a fun game!
7 cities, building up for a war at 1 AD against Monty with Phants and Cats, hopefully before he reaches Engineering...>.>
Lucky so far with diplo, Capac (or what's his name) declared on Monty early on, everybody Pleased with me with Hindu religion.
Was something wrong with barb techs btw? I noticed two cities defended only with warriors quite late and took one with a holkan and an archer before SB's dog soldier did it.
War with Monty did took some time because of those pesky castles. Looking back to the game, it seems I should have waited for the usual Renaissance war. I couldn't resist the opportunity shot though: Monty weak at war with Capac with Phants standing by and safe borders with pleased SB. I also didn't want to risk Monty capitulating to Capac or otoh their peace treaty that would put me as Monty's first target.
Anyway, I did conquer Monty, leaving him just 2 island cites. That put me to some 15 cities, with other AIs having about the same. Still, I was back in techs and it took me some time to reach parity. Too much time, because Izzy became unstoppable with her culture. Her switching in and out of culture messed up my plans and calculations, in the end her culture turn numbers suddenly went from some 50 turns to 20 with the switch back on. I had the relations to win by diplo, but in the end not enough time to see the next voting resolution. I was preparing for a war against SB with bombers counting on those 50 turns, although quite possibly I had the chance earlier with simply farming everything and Sushi. No certainty in that choice though and I thought I had the time...
Nah, next time!
