Tried to replay to duplicate Ribannah's plan last night.. Got to bed at 5 am.. A bit tired at work today
(Just to mention it yet again, I'm just using this game to learn and test, not submitting any)
I tried with the challenge save, but I could not for the life of me warrior rush the archers. Looked promising initially.. I entered his border with a single warrior stealing his worker, having 5 warriors available next to it. First turn he popped warrior guarding gems back into town. Second he attacked with the warriors to free the cow tile. Failing that he attacked my almost dead warrior with an archer, which I killed of easily the round after. With one archer left though, he wouldn't attack me.. I even tried waiting for him to build a warrior so he might have attacked with the archer, but his build, eventuallly, was an archer. I could screw up his life totally, but I couldn't seem to make a dent in his final archer. Even with 6-7 warriors, they all died. Since the archer was so much better, there was like a 0.8% or so chance to win, and the chance to make a dent in the archer to make it easier for the next warrior also seemed very slim.. How on earth do you manage to trick the last archer out of the city?
Anyways.. I restarted on contender save. This made all the difference. Attacked Japan with a 3 warriors or so to steal his worker. Seems there's not much happy penalties to such early wars, so didn't see any point in waiting. Worker helps me the most early. While waiting for Kyoto to pop to population 2, so I didn't autoraze it (thought cities with culture wasn't autorazed at size 1, but I guess that is no longer true), I sent 3 warriors onwards.. Think I ended up taking London before Kyoto, as they got another warrior while I was waiting for pop, and then I needed some extra ones myself. Those who were there was sitting around to block hammer sites. After taking both Kyoto and London I sent 6 warriors after Monty. He had just spawned a second city. New one only had one warrior defending.. I razed that (size 1 so no choice, but far away anyways) and camped his capitol. Pillaging the improvements and sitting on his biggest hammer tiles. Waited for some of my warriors to gain full health, and for him to have bad luck attacking me. When that happened, I razed his capitol. (Didn't like the location of it, and woulda been high upkeep too).
From there I started to build my economy and create some more cities. 4th city between Kyoto and London, 5th at copper/cow/2xclam further east, 6th between kyoto and 5th. Rushed Aztecs when I had built 5-6 axes. They had only had time to build a single axe when I declared and took his bronze location. Quickly razed his other city and camped capitol and took it after a while. Think I finished him around 200 AD.
At 500 AD I was a bit behind my more peaceful game in research. But my research output was considerably more, mostly thanks to London that was at such an awesome city site. The Aztec capitol was also another excellent one. Another gem up on the hill appeared too.
I was very surprised how poorly protected the various players were. It's still fairly early, but it took me quite a few turns to walk warriors to London and Monty. Met nothing but warriors fighting all of them, and many cities was defended by a lone warrior. Even after doing that, and waiting for Axes, Aztecs were still defending their 2nd city with a single UU unit and their capitol with 2 UU units, 2 archers & 1 sword. In addition they had an axe walking around. That is even though they had iron inside capitol fat cross, and copper just outside.
I built a lot of wonders. Probably more than I should, but this being noble it's so tempting. As I need to wait for optics, I guess the other continent has got longbows before I can get there, so guess I'll have to wait until at least maces/catapults before launching abroad. Good thing with carracks though, I don't really need astronomy that early, so I can have use for my Collossus longer. Seemed like this would be a good start for all victory conditions, as you need to expand to get your economy going anyways.
I also tend to eventually build all buildings I can. I can't help it even though I know it's not smart. Would be awesome if I could take a whole lot of buildings and remove them from the build options list even though I haven't built them.
A thing I am unsure of though, is how many cities to build. I was running 20-30% tech in the midst of it due to high maintenance costs, but still had decent research as I had a lot of commerce from the cities. Now it's up to 50% and rising. I can fill the continents with 20+ non-overlapping cities with decent resources, but is it worth it? Or should I just go with 10-15 cities to claim all types of resources available and just create cities in the best locations I can find?
Well.. Gotta test this out in a game I haven't played before. Creds to Ribannah for pulling this of even better on his first try