How about no?Y'know, we should have a Mesopotamian Civ for Sumerians, Hittites, Akkadians, Babylonians and Assyrians. They were quite alike and were conquered by the same people.
So..
Civ: Mesopotamia
Leaders: Gilgamesh, Hammurabi
UB: Irrigation Channels? (used by all to control Tigris/Euphrates floods)
UU: Mesopotamian Spearmen; replaces Spearmen; starts with Medic I, +2 experience if created in city with State Religion
Just a thought.
Just a thought.
Seriously though, why not have a Western European, East Asian, etc. civs as well? Why stop there? We could have Eurasian, African, Pacific Islander and Native American civs! In fact, let's just have a WORLD civ!
Akkadia, Babylonia, Assyria and Sumer are all significant enough on their own.
Yes. I'vve been suggesting the Moors for a while now. Although it would make no sense to have a Moorish civ and then have Saladin as an Arabian leader (both the Moors and Islamic Egypt where non-Caliphal important Arab states; incorporating one into Arabia but not the other makes no sense whatsoever).How about the Moors under Abd-ar-Rahman?
Both Babylon and Sumeria are separate Civs, and I don't mind that so much. If anything, I would rename the HRE "Austria" and add a Habsburg to rule them, like Charles V. Leave the Carthaginians alone, though--don't change their UU. The elephants were not nearly as effective in battle as Hannibal's light cavalry, and the most famous light cavalry of the day were the Numidians. For the Romans, I would suggest either a republican-era leader like Sulla or a late Imperial leader like Constantine, Trajan, or Hadrian. I'm going to ignore that "British Empire" civ...why do that? The British Empire is essentially England and her various possessions, not to mention all the leaders mentioned (except Pitt) are from the Victorian Era, already represented by Queen Victoria of England.
How about these stats for a Hittite Empire? I intentionally selected an unused trait combo and tried to pick a balanced set of abilities.
Hittites, Capital: Hattusa
Leader: Mursili I or II (Charismatic, Creative)
UU: Scythed Chariot (Chariot that causes collateral damage)
UB: ...
For the UB, I have a few ideas. One would be an enhanced forge, that provides +2 or +3 production with Iron, to reflect the Hittite use of the resource. Another would be some kind of early ground-based trading post (replacing Markets, maybe?), giving them +50% commerce from overland trade routes. The third idea is a barracks/stable that gives them +10% military unit production, another currently unused benefit for a UB.
Regarding the Numidian Cavalry, the reason Carthage should not get them as a UU is because they are A) Numidians and B) used by many others, including the Romans.