[BTS 3.19] Earth 35 Civilizations MOD

I had to quit MP on this map cause I had a lot OOS..
Had to use a map I less like but works smooth :(
 
Same problem here... I hope blizzard will give us a 40 civ huge earth map, free of bugs and problems one day...oh AND MP COMPATIBLE!
 
hi! i really loved the previous version of this map and i was really looking forward to play the current one!

unfortunately the whole game always crashes wenn the map is loading. have it all fresh installed, patch 3.13 and so on

it crashes after choosing civ then when it loads the map and displays "initializing graphics"

- have a P4 3Ghz, Geforce 7600GT (tested both old and newest driver), 2GB ram
- it doesn't matter which civ i choose
- doesn't matter if playing with blue marble or not
- doesn't matter if i make a custom scenario or play the ready-to-go earth40civ scenario

does somebody know why and how to solve it ?? would be great !! normal game is working, it's only a problem with this mod. but i would love to be able to play it !!!!

thanks in advance and merry xmas :)

edit: did a complete fresh install of the game, this time i patched every version before i installed the addons. first the basic game, then patch 1.74 then warlords etc.
result: same problem as before. game crashes after i chose my nation while its loading the map "initializing graphics" .... then windows...

oohh why can't i get it workin'....would be sooo a nice christmas present ... =((
 
How could I make the list of the civ scores on the right side of the screen smaller?:confused: Every time I meet about 30 civs it starts going off the screen. Help would be greatly appreciated.
 
hey i really need some help, i can load the mod fine, i have BTS 3.13 but after i pic civ and i click Go! it loads half way then an error message comes up saying and error has occered and it has to shut down. (i also have blue marble mod if that has anything to do with it)
 
hey i really need some help, i can load the mod fine, i have BTS 3.13 but after i pic civ and i click Go! it loads half way then an error message comes up saying and error has occered and it has to shut down. (i also have blue marble mod if that has anything to do with it)

Same problem as you.
 
Crashes for me as well, 3.13, running windows vista 64bit on a core 2 duo machine.
 
Hi Guys!
Thanx to keep my map alive...
I hope my job is appreciate by all of you.

I would say that this mod works on my pc also without varietas delectat 3.6
I really dunno why... some time ago it didn't works and now it works... :confused::confused::confused::confused::confused::confused::confused:

But, if gstommylee said that find a solution... Better! :goodjob::goodjob:

Actually i made some modification to the map... just for more balance.
I think that a day i will upload the modifications i did. :crazyeye:
 
Different Normal Speed Timing and Techs costs
New Civilizations
whats the different with timing and tech cost? no change with Epic?
could you list new civilization?
is this mod Multiplayer compatible?
 
whats the different with timing and tech cost? no change with Epic?

the gamespeedinfo.html is edited by myself. In NORMAL speed time will past slower than in normal game and research cost will be high. I suggest you to play this mod with NORMAL SPEED

could you list new civilization?
is this mod Multiplayer compatible?

You can check the new civilizations list and all the changes on the Update log in the 1st page of this thread. I think this mod is MP compatible.... I guess...
 
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