[BTS] 43 Religions

A simple question. Is it possible to make each religion modular? So I can use some of them?
That I am not too sure how you can do that w/o modifying the Mod itself.

For me, I would have to pick and chose which religions to disable.
 
Can you make the religion game more realistic by making religions behave more aggressively to each other like in real life. Especially monotheistic religions like Islam and Christianity, which do not accept any other deity except of their own, should try to exterminate the other les warlike religions. Also certain religion should be limited to certain cultures. Like Islam should only be founded by Arabs, Roman Catholic my Rome, etc.
 
I like, I like. Making these religions modular would be a great idea on top of devolping your own mod, that way they could be used in a standard epic game as well. At least I thing that would be cool.
 
Beautiful! These look many times better than before and blend in almost perfectly. A couple of suggestions though:

1) Change the color of some of the Christian crosses. Having them all brown and roughly the same shape may be confusing when the icons are small or taken at a glance (when you're looking to see what is in what city).

2) Make bolder or thicker to increase visibility: Christian fish, Mahayana circle, Siberian

3) Place on background to increase visibility: Kharjite, Sufi, Vodou, Neopagan

4) Add more detail or depth to the following icons: Shiva, Vishnu, Andean

5) Perhaps use the backgrounds to indicate grouping: Circle for Abrahamic, Rectangle for _____, Wedge for ______, lone icon for Pagan, etc?

There are also a couple of things that I think are really needed to make this a viable mod component for the normal game:

1) A way to display more religions on the city screen. You probably don't want a grid of forty-some religions on every city screen, so I would suggest trying to find a way to make the grid adaptive. In other words, have the icons only appear when they are present in the city.

2) Have a way to differentiate between levels of interfaith relations. You need groupings by Family, by Faith, and then the individual Factions. This needs to be present in order to impact diplomacy so that religions of the same Faith get higher diplomacy modifiers than religions of the same Family than totally seperate religions.

3) Ideally, you could even go one step further and make it so that each religion has a customizable diplomacy setting for other religions. That way Judaism can be more intollerant than Islam can be more intollerant than Baha'i.

Bottom line though is that my skepticism of this idea is diminishing, and I love the icon work. If you can get this fully developed, I think that it would be viable in-game, even with all of these in the same game simultaniously!
 
Some of these are greatly improved, especially the new bold designs and the various colored crosses. The Andean religion is also much nicer.

As far as background shapes, yeah it would be hard to make a system that doesn't impede the different icons. Circles for the Abrahamic is the only thing that really stands out to me as doable, though you already have rectangles behind several of the East Asian religions, and the one Hindu Shakti triangle looks really cool in my opinion.

You might want to find a programmer to help with the city screen and other things, because they are what could really transform this mod from a resource of excellent icons to a must-have revision of the entire religion system.

The Family, Faith, Faction thing is especially high on my request list, because it enables historically accurate civic choices. Take Islam for example. Currently, the game has one version of Islam and one civic (Theocracy) that blocks out the spread of other religions. This is the closest the game comes to replicating the religious policy of the Ottoman empire and many other Islamic states in which Islam is endorsed, other monotheistic faiths are allowed but prevented from spreading, and other religions are exterminated. If you introduce four versions of Islam, then Theocracy is no longer even an approximate replication of the historic stance, since you could only outlaw all other forms of your state faith as well as all other religions.

If we had the Family, Faith, Faction system, then our options become much more colorful. You could choose a civic which allows the spread of Family religions that match your State Religion. If you had Judaism, Christianity, Orthodoxy, and Sunni Islam could spread, but not Hinduism. If you had a civic which only allows the spread of Faith religions that match your State Religion, then a civ with Protestantism could allow the spread of Catholicism and Coptic Christianity while excluding all forms of Islam and Judaism. Finally, if you chose a civic which allowed Faction religion only, then like Theocracy, your State Religion would be the only one allowed to spread.
 
Schisms would be pretty cool. I've toyed with the idea of tweaking my culture model by adding an additional layer on it, like under certain circumstances creating another civilization before it gets any cities and have cities start to migrate towards that culture, possibly even performing a cultural rebellion before the city is declared a colony. Different religions might provide their own culture, with that culture owned by a particular civilization, and schisms would affect revolt chances and such.

I actually have no idea on how the specifics would work and unless it was the core feature of a mod I think it would be too complex to be worthwhile.
 
I have no idea if you mind, i hope not :) but i'm trying to make a module of a few religions and i came up to a problem i cant fix (until now at least)
I got one error on xml about the Adjective tag.. it says content not valid , but there is none.. and if i put the TXT tag from the regular religions it gives the same error :S any idea about this??

This is the problem

<Description>TXT_KEY_RELIGION_SHINTO</Description>
<Adjective/> <-- here :S even if i alter it to <Adjective> TXT_ </Adjective>
<Civilopedia>TXT_KEY_RELIGION_SHINTO_PEDIA</Civilopedia>

:S
 
Good work. I was just looking for this. But you forgot mithraism, stoicism, and atheism.
 
Mithraism was incorporated in Rome, and it was a competitor with early Christianity. It was adapted to the Roman cults so it cant be just Persian (although it originated from there).
 
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