Here is the 0.70 feature list.
CivFusion by ripple01
Beyond The Sword 3.17
v. 0.70
Features:
--1) New Civilizations
8 new civilizations with leaderheads, UU's, UB's, First Contact text, flags, soundtracks, etc.
Austria (Franz Josef, Maria Theresa)
Hittite (Mursilis, Suppiluliuma)
Iroqouis (Deganawida, Hiawatha)
Israel (David, Solomon)
Poland (Casimir, Sobieski)
Polynesia (Salamasina, Kamehameha)
Siam (Mongkut, Ramkhamhaeng)
Sioux (Crazy Horse, Sitting Bull)
The Native American civilization has been removed.
--2) New Leaders
All civs now have at least 2 leaders
4 leaders
America - A Jackson
China - Kangxi, Taizong
England - Henry VIII
France - Joan Of Arc
Greece - Leondias, Philip II
Rome - Trajan, Caligula
Russia - Ivan IV
3 leaders
Arabia - Harun al-Rashid^, Abu Bakr
Celtia - Vercingetorix
Egypt - Cleopatra
Germany - Hitler
India - Akbar
Japan - Hirohito^, Meiji*
Mongolia - Tamerlane
Ottoman - Ataturk*
Persia - Xerxes*
2 leaders
Aztec - Itzcoatl*
Babylon - Nabuchadrezzar II^
Byzantium - Theodora^
Carthage - Dido^
Dutch - Johan de Witt^
Ethiopia - Haile Selassie
Holy Roman - Charles V^
Inca - Pacachuti
Khmer - Jayavarman VII^
Korea - Sejong^
Maya - Smoke Jaguar
Mali - Sundiata Keita
Portugal - Henrique I^
Spain - Franco
Sumer - Sargon
Viking - Canute^
Zulu - Cetshwayo^
*not included in current version
^custom soundtrack included
--3) New Leader Traits and Abilities
All possible trait combinations are used
Aggressive - +10% Military Unit Production
-50% War Weariness
Double Production Speed of Jail
Charismatic - No Anarchy
Enemies Suffer +25% War Weariness
Double Production Speed of Arena, Broadcast Tower
Creative - +25% World Wonder Production
+2 culture/city
Double Production Speed of Theatre
Expansive - +2 health/city
50% Faster Production of Settler
Double Production Speed of Granary
Financial - +25% Gold
Double Production Speed of Bank
Imperialist - No Resistance in Captured Cities
+2 Trade Routes/city
Double Production Speed of Monument
Industrious - +1 hammer on all plots with 3 hammers
50% Faster Production of Worker
Double Production Speed of Forge
Organized - -25% Cost of Espionage Missions
-50% Civic Upkeep
Double Production Speed of Courthouse
Philosophical - +50% Great Person Birth Rate
+100% Golden Age Length
Double Production Speed of University
Protective - +100% Great General Emergence inside Cultural Borders
Free Promotion (City Defense I, Drill I) to Melee, Archery units
Double Production Speed of Walls, Castle
Scientific - +10% Research
Double Production Speed of Laboratory
Seafaring - +2 Trade Routes in Coastal Cities
Free Promotion (Navigation 1) to naval units
50% Faster Production of Work Boat
Double Production Speed of Shipyard, Lighthouse, Harbor
Secretive - +2 Espionage/city
+25% Success Rate for Spy Missions
50% Faster Production of Spy
Double Production Speed of Tavern, Intelligence Agency
Spiritual - +2 happiness/city
Automatic Spread of State Religion to New and Captured Cities
Double Production Speed of Temple, Cathedral
Tactical - Free Promotion (Combat 1) to Melee and Gunpowder units
-25% Experience Needed for Promotions
Double Production Speed of Barracks
--4) A radically expanded and retooled tech tree
# of techs in each era:
Ancient- 29
Classical - 18
Medieval - 23
Renaissance - 28
Industrial - 37
Modern - 30
Future - 13
Total - 178
--5) New Units
Over 20 new units have been added to increase the number of choices available as regards to air, sea, and land warfare and espionage.
Battering Ram
Siege Quinquereme
Horseman
Cog
War Galley
Galleass
Inquisitor
Bombard
Arquebusier
Man Of War
Balloon
Anti-Aircraft Gun
Cruiser
Dreadnought
Early Destroyer
Early Tank
Biplane
Early Infantry
Corvette
V1
Military Freighter
Intercontinental Bomber
Strike Fighter
Battlecruiser
--6) New Unit Artstyles
Varietas Delectat 4.01 by avain
Austria - GeneralMatt
Iroquois - bernie18
Poland - danrell
Siam - Zerver
Sioux - bernie18
--7) New Buildings
Archery Range
Shipyard
Tavern
Siege Workshop
Town Clock
Alchemist's Shop
Shooting Range
Sewer System
Cinema
TV Station
Tank Factory
Solar Plant
Fusion Plant
--8) New Wonders
All World Wonders, National Wonders, and non-Spaceship parts Projects have accompanying movies
World Wonders
Flavian Amphitheatre
Petra
The Art of War
Via Appia
Leaning Tower of Pisa
JS Bach's Cathedral
King Richard's Crusade
Magellan's Voyage
Leonardo's Workshop
Copenicus's Observatory
Isaac Newton's College
Trafalgar Square
Theory Of Evolution
East India Company
Spirit Of St. Louis
World Trade Center
SETI Program
Cure For Cancer
National Wonders
Center for Disease Control
Projects
Magna Carta
SS Nav Control
--9) New Religions
4 religions have been added to the game with their corresponding buildings and units.
Shinto
Zoroastrianism
Hellenism
Amun-Ra
--10) New Civics
Coming Soon - I need SDK help to implement the Civics as I want them.
--11) New Resources
Coffee
Tobacco
Salt
Citrus
Cotton
Potatoes
--12) New Corporations
Coming soon - I'd like to add 4 coporations with 7 different corporations used per game, same as the religions
The new corporations will make some use of the unused existing resources and the new resources
--13) Custom Game Speed - CivFusion
1000 turns of gaming goodness -ample time to enjoy all of the new toys included.

Other gamespeeds have been modified accordingly
--14) Community Mods Included
Better BTS AI 0.37 by jdog5000 and others
Bug MOD v3.0 by alerum68, ruff_hi, and others
Dale's Combat Mod v1.7 by Dale
Revolution v1.63 by jdog5000
Influence Driven War by moctezuma
Grave's Flavored Civics 0.3 by Grave
Super Spies 1.23 by Trojan Sheep
Unique Civ-Specific Great People by Gaius Octavius
Great Person Mod by
Mastery Victory by Sevo, Thorn, avain
Unit Statistics Mod 1.5 by Teg Navannis
Ethnic Citystyles 1.04 by Geomodder
Proper Crossings by Niessuh
AcutalQuotes 4.20 by Willowmound
Not Just Another NextWar Mod 1.37 by jkp1187
Enhanced Tech Window by Roamty
Enhanced Tech Conquest 0.6 by Jeckel, Grave
--15) Many other tweaks/gameplay changes!