I know the discussion is all but over, but Wolfshanze, what we are saying is that if you added even an extremely weak early AA in, you could keep all the fighters on oil, no problem.
Before we get started on this wrap-up, let's clear the air on a couple of things that guys may get confused on...
A) Everyone seems to think I quadrupled the ability of airpower over default Civ4... aside from a minor change in Light Bombers and Jet Strike Fighters (total kill option), I've actually
weakened what airpower can do early-on in the modern age.
B) Airships have been nerfed considerably in the Wolfshanze Mod... instead of "just Physics" and nothing else (as-in default Civ4), Airships now require not-only Physics, but also "COMBUSTION"
and "OIL". Since I consider most of the complaints about Airships are the AI's abundant glee in pestering the human non-stop with Airships and no counter provided in default Civ4, I would think you would all be handing me the Medal of Honor for doing what I have to Airships... instead, I get complaints!
C) In default Civ4, the tech "FLIGHT" gives you airpower... the airpower it gives you is WWII aircraft... in the Wolfshanze Mod... "FLIGHT" gives you much weaker WWI aircraft... more teching, including a brand new tech that wasn't there before (Air Superiority), has to be researched before you can get WWII-level fighters and bombers... the Wolfshanze Mod actually DELAYS the arrival of devestating air power over what it is in Default Civ4.
D) I must remind all of you... you are asking me to ADD an AAA unit to the game... once again, this is something that isn't even in default Civ4... yet you all complain it's me leaving you with no counter (we'll get to that later)... funny, but if anyone left you with no counter, it's Firaxis, not me... outside of my change to Light Bombers and Jet Fighters, everything I've done actually slows-down the race to airpower. WWII-level aircraft is when my changes
start to take effect, and I've considerably delayed when you get to that level over default Civ4.
Now let's move on...
The issue is #1 what you do until you can procure oil or #2 what the human, with his much better reasoning and being able to target oils supplies can do to the AI by targeting his oil. It is really an "all or nothing" situation at the moment. Right now, if you do not have oil, you cannot build tanks, though thankfully there is a AT infantry. It is not the best solution, but if you lose your oil supply, you can combat their tanks.
#1) Hmmm... if you're getting pelted from the air and have no oil, sounds to me like you're both behind the AI in teching (Combustion allows Airships
and reveals oil), and/or didn't bother making procuring an oil source something important to do. I'd still research for Flight, just like you used to have to, to get a counter to Airships. This is no-differant then default Civ4, and-in-fact, a quicker/easier fix for the human player then it was in default Civ4 since I delayed/restricted the appearance of airships considerably, and the counter to airships has ALWAYS been flight... I just made the differance between airships and flight a lot shorter then it used to be (yet still folks complain).
#2) The human can also target his copper, horses & iron in the early game and completely F-with the AI in everything from Ancient times to Medieval times... how is targetting oil in the modern age any differant then targetting horses, copper or iron in earlier times? I've found completely screwing the AI in earlier times much easier, since empires are not nearly as large, and usually they only have one or two strategic resources in their empire, and with it's much smaller size, is usually quite easy to reach... if you are just realizing nerfing the oil supply in modern times might mess with the AI, you completely missed the boat on what you can do to the AI in ancient and medieval times with horses, iron and copper... you guys are just now catching on? This has been available in default Civ4 for some time, yet I get blamed for allowing this to occur?
Get real folks... nerfing the AI with resources is not anything new or something I introduced... it's
always been there in default Civ4... you guys are just slow figuring it out! You all need to think more deviously if I have to point these things out to you!
I do really enjoy this mod, but it is always better when you have a counter, even a very soft counter, to everything.
For the umpteenth-millionth time... THERE IS A COUNTER... it's called a "Fighter" (or "Early Fighter"). Not my fault people can't realize that the fighter is the counter.
And this would make more sense than removing the need for oil from earlier planes.
Make sense to who? People who failed Science class? Last time I checked, no warring nation flew planes without an oil supply... this includes WWI biplanes... there's never been a nation that went to war in the 20th century without oil (or a war strictly to get more of it). I'm not sure what they're teaching in science classes these days, but 'back in my day', combustion engines in fighters required oil byproducts (most importantly, gasoline/petrol). That's what we were all taught... if that's changed, and they stuffed wheat into biplane combustion engines, please tell me.
Basically a light AA would stop an airforce from totally "owning" your stack of Infantry that are trying to go capture that oil from your enemy so you can build airplanes.
If you are just figuring-out you need oil after your opponents all have oil, combustion engines, flight and bombers ruling the skies... newsflash...
YOU MISSED THE BOAT ON THAT ONE!!!
After you lose your current game, next game, try securing a source of oil in the
industrial age before it's required... my mod is not designed to cover for poor planning and a lack of forward thinking...
Believe it or not... you can get a source of oil long before your opponent is reigning bombs on your head (unless he's well ahead of you in techs, then once again, that's not my problem, you deserve to lose).
Changing the requirements for aircraft is the wrong way to go about the lack of oil situation, and we all know that Wolf isn't gonna add an AA unit. But In real life, Coal can be Pyrocracked into Oil.
It's rather simple really; coal, shale and other fossil fuels are put into a device known as a 'cracking tower' which is basically a giant vertical tube and is heated... etc, etc, etc...
As for realism, Synthetic Oil was used by Germany during WW2 to fuel their armored divisions, and Japan to fuel there navy in those Pre-war years.
Yes... Germany spent a considerable amount of money to synthisize fuel... very correct on that... I also hope you know how expensive it is, how much energy is spent to manufacture sythesized fuel (more then you get back), and how much (in volume) you get for all that effort... (next to nothing).
Germany spent a TON of money to do this, and built a lot of infrastructure to do so... I don't have the exact numbers in front of me, but to paraphrase, Germany's synthetic industry (which was pretty advanced) maybe accounted for 5% of Germany's total oil needs during the war (and I'm probably being generous).
When the allies switched targets from factories (which they had been bombing all war long for years) to oil centers like Poelesti, Germany's war industry was put on it's knees in months-flat... their synthetic capacity (which had tons of money thrown at it) never came close to covering the needs of wartime Germany... they desperately needed important oil from outside Germany... the Spring '42 offensive in Russia was largely targetted to secure the Caucus oil fields (a war for oil).
Also, speaking of Japan, let's realize one of the main (and I do mean MAJOR) reason's Japan went to war in the first place was because the US cut-off oil shipments to Japan (and their synthetic industry couldn't cover anything either)... Japan DESPERATELY needed a source of REAL oil... that lay in the Dutch East Indies, and knowing the west would go to war over it, they attacked the US and Britain while targetting the Dutch East Indies oil fields as their main goal... because without oil, Japan could not survive (gee... yet ANOTHER war for oil).
All you guys whining, moaning and complaing about "why do we need oil to wage war" really need to crack-open a history book... you don't wage war without oil in the 20th century... my mod is no differant.
'Nuff said!
