Empiremaker
Human Fish
All the extra
is from the brothel building. Each gives 1
for each barracks, port or harbor in all cities. EX. if you built 13 brothels, each barracks would give 13
.



All the extrais from the brothel building. Each gives 1
for each barracks, port or harbor in all cities. EX. if you built 13 brothels, each barracks would give 13
.
There's no SDK files in v1.0 since this mod is purely xml/python based. Kalimakhus' extra stuff mod component does add sdk changes and for the source of those files, you'll need to ask him.Is the sdk available?
Yes I can.Hello!
Can you please add the BLITZ mod, otherwise MP games are pure torture:
http://forums.civfanatics.com/showthread.php?t=187312
Thank you!
JohnYoga
Yes, publish it please. I'm sure many would love to have more civilization choices. Just curious, did you remember to add the required changes to starting civics for those new civs? As it is, normal BtS civ additions won't work directly with mod unless they are modified to the changes that are in my mod.ive added about 30 extra civilizations to your mod, can i upload it as an extra (giving full credit to the rest of the mod to yourself of course?)
Thanks, I'm beginning to feel old nowHappy birthday, Zappara.![]()
This has been mentioned several times before and changes are made for future version so that you won't have to build all the really old buildings again on later eras. Marines and paratroopers are getting upgrades as well.is it possible to make it so that when you change ages you dont have to rebuild ancient buildings? i have had to rebuild every aqueduct,bazaar, jewelery, and ceremonial alter in every one of my cities. also i am in the future age and the heavy pikemen unit is still a construction option along with the normal tank and modern armor which are all redundant with the t95 tank now available and it really clutters up the menu.
Also is it possible to make a future equivalent of marines and paratroopers? i have no one with amphibious attacks or parachuting other than the obsolete marines and paratroopers
That building has been real pain to modify, due to limits of xml tags in BtS it has caused such silly issues.All the extrais from the brothel building. Each gives 1
for each barracks, port or harbor in all cities. EX. if you built 13 brothels, each barracks would give 13
.
Yes, tons of new flavor units have been added to v2.0 (one reason why this is taking so long) so that there's civ specific unit artstyles. I couldn't combine any unit artstyle mod directly because they change just the original unit types.. so I've been figuring out which of the new awesome units here on database could be used for each of my new unitclasses and it's been slow process.I hope your future plans include more flavor units? That would be the icing on the cake.