You're not totally mistaken. 2.0 is currently on beta test phase and if you wish to try it you can check Rise of Mankind 2.0beta - thread.am I totally mistaken or have I seen RoM 2.0 somewhere on this forum and am now just to stupid to find it? Or do I have to get some holidays, since I apparently have hallucinations?
Not sure if that is possible. Haven't checked ever how Global Warming is defined so don't know answer...zappara
I was just wondering would it be possible for me to switch off Global Warming without ruining the mod? I tried the usual way and either it dosn't work at all or causes CTD.
Unzip the following attachment to folder "..Mods\Rise of Mankind\Assets\Python\INIParser\" and overwrite the old CvPath.py when it asks for it. Let me know if this doesn't solve your problem.Hi, when I start a game and select my setler I cant see the icon to build a city but I can use hotkeys to do it. how can i get the icons to show up?
This might be the same bug as with couple units in RoM2. Don't know exactly what is causing it but I think it's the animation files for that unit. Tried to search here on forums for this unit's thread but couldn't see it anywhere. So I couldn't check what animation files it was suppose to use. If I can't find the animation info, I'll probably have to swap graphics for these units to fix this bug.@Zapparra
I found a gitch in 1.0.3 concerning the ATS unit that replaces Humvees in the future age. Whenever I try to fortify the unit it does not cycle to the next one, but instead it stays there until I press Skip Turn. As a result I have to hit Skip Turn every turn for these units making them a real nuisance since upgraded 20-something Humvees. It also seems to mess up the city screen if you go into it while a ATS is selected.