I mystified then. I shake my head. I dunna understand. You have downloaded my test version from a few posts back and tried the test save and you get the crash yes?
If yes, then I suggest just wait. I'm in the middle of reworking Super Spies so that assassination and bribe missions are incorporated into the main scheme of BTS espionage missions more generally. This will mean that you will be able to assassinate and bribe, but it will be via the standard interface, not the Super Spies interface as it is now. This should fix things for you at a guess.
Please feel free to make suggestions about assassinations and bribery. The way I am thinking of doing it is roughly like this:
Assassination:
- A spy can kill a great specialist incorporated into the city for a high espionage cost. Possibly similar to stealing a tech in cost. This models the assassination of important people.
Bribery:
- A spy can bribe workers at escalating espionage costs and thus win workers for the bribing nation. This models industrial espionage and the stealing of a cheap workforce.
- A spy can bribe a great specialist so that half of the great specialists returns (like research, commerce, production etc) go to the bribing nation for x number of turns and at quite a high espionage cost. This models the corruption of important people.
Of course the AI will be taught to conduct these activities as well.
Suggestions are welcome.
Cheers.