[BtS-WoC] World of Civilization - Modding Standard

There must be something wrong with the 1.20 link!!!!
I've tried download it about 6 times!!
But it always broken.
Help please
 
There must be something wrong with the 1.20 link!!!!
I've tried download it about 6 times!!
But it always broken.
Help please

Just because it doesn't work for you doesn't mean you can declare there is something wrong with the link. Works fine for me.
 
What would I have to do to duplicate your Visa mod? Is that possible with this kit?

Probably quit your job, ant start working on it right now! :)

WoC team is already converting the VISA components, if you take a look much of what has been done was taken from there.
 
I haven't got a chance to play 1.2o official release yet. Rocky, do I have to go in there and disable that stupid roads mod like I did with the beta version?
 
Got the following message:

Assert Failed

File: .\CvSelectionGroupAI.cpp
Line: 175
Expression: false
Message: Infinite Loop, Post a bugreport at: http://www.woc.dreamhosters.com./bugtracker/bugtracker.htm with 1) Savegame, 2) SVN/Version, 3)Modulesettings. Thanks for your help!

I was playing as Brennus on Prince difficulty, Marathon speed. Vienne had just expanded and I had just built a hunter with a hawk and sent them out.

I had downloaded it and was playing with everything in it.
 
Yep, I get that SAME error every time I try and start a new game. I push ignore always, but it never stops.

Also, I am SO tired of this: I am about to discover music, every single turn (EVERY FREAKING TURN!!!) the war trumpets sound and I get a red message at the top saying something about an uprising in the Russian Empire has occurred and blah blah blah. I am making like $20 a turn with 5-6 cities and nobody has the angry face next to their city. How in the hell do you turn that dumb crap off??????
 
1.2 looks great :goodjob: Now there are some things I don't want in the game so what I want is to turn off the expanded city radius, delete all the "extra" resources (too many) and change distance between cities from 4 tiles to 3. I also want the texture to be bigger like in BlueMarble, if someone could tell me how to do this or point in the right direction I would be gratefull, Thanks in advance!

btw the game runs smoothly without any mafs and other problems, so far :)
 
So after 8 times downloading, finally i get the installer
Play it, but it look like something doesn't quite right.
Tell me how to get a screenshoot and i'll show you
 
1.2 looks great :goodjob: Now there are some things I don't want in the game so what I want is to turn off the expanded city radius, delete all the "extra" resources (too many) and change distance between cities from 4 tiles to 3. I also want the texture to be bigger like in BlueMarble, if someone could tell me how to do this or point in the right direction I would be gratefull, Thanks in advance!

btw the game runs smoothly without any mafs and other problems, so far :)

For resources go to civ4/bts/mods/woc 1.20/assets/modules/resources.The Modules can be turned off by editing the MLF_CIV4ModularLoadingControls.xml with notepad.
Code:
change <bLoad>1</bLoad>
to <bLoad>0</bLoad>
There are mutiple locations in the respective folders under WoC 1.20/Assets/Modules. For the extra resources go to civ4/bts/mods/woc 1.20/modules/resources.
 
Yep, I get that SAME error every time I try and start a new game. I push ignore always, but it never stops.

Also, I am SO tired of this: I am about to discover music, every single turn (EVERY FREAKING TURN!!!) the war trumpets sound and I get a red message at the top saying something about an uprising in the Russian Empire has occurred and blah blah blah. I am making like $20 a turn with 5-6 cities and nobody has the angry face next to their city. How in the hell do you turn that dumb crap off??????

that would be the revolutions mod which your can turn off by going into game options and turning off all of revolutions or part off it.
 
There is a button with a gold coin that hangs right in the middle of the left side of my screen, says something about counting worker tiles or something to that effect. Anyway, being that it is practically in the middle of the damn screen, could you tell me what to turn off to get rid of it please?
 
that would be the revolutions mod which your can turn off by going into game options and turning off all of revolutions or part off it.

I really like the additions to the WOC mod, but some of the mods added to 1.2 seem to conflict and take away from what WOC/Visa used to be. I really think WOC is starting to turn into one of those mods with a ton of crap in it that makes the game harder to play and detours from the enjoyment of the gameplay. The road problem, the stupid revolution problem when nobody is unhappy, the asset failure constantly, etc.

I like the terrain looks, but sometimes you can make something worse by trying to add TOO much to it Rocky.
 
That's the beauty most of this can be turned off and that is why I want to help in anyway I can.

RockinRoger, I know you have your hand's full, but if I can help in anyway. Let me know. Especially with that FPG system problem. I have a lot of information on the regular FPG system as I added the mod to change it to show up to 31 of a resource on a single tile. I don't think we can have more than the thre resources on a single tile. If you found a way to do that the best way may be to use numbers instead of showing each part of it.
 
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