Bug free version?

pieman11

Warlord
Joined
Jan 18, 2008
Messages
110
Is there a version of this mod that I should be looking for that is bug free? In 2.9 I'am getting constant crashes, it was released not that long ago, I understand there will be bugs.
 
Is there a version of this mod that I should be looking for that is bug free? In 2.9 I'am getting constant crashes, it was released not that long ago, I understand there will be bugs.

I expect a bug free mod at approx the same time as Duke Nukem Forever. ;)
 
RoM 2.8 Lite patched to 2.81 is a relatively stable edition of this Mod.

Especially if you do Not use Revolutions (I can hear konrad now...:rolleyes: , but unfortunately for those that Love Rev what I've just said is true).

RoM 2.71 is also a good version.

Of course if you can still find RoM version 1.03, well just about any computer can play it. No matter what Official patch you have applied to BtS.

RoM 2.2 was also stable but was made when only BtS Official patch 3.17 was around.

But only a handful of us still have those versions.

JosEPh ;)
 
Especially if you do Not use Revolutions (I can hear konrad now...:rolleyes: , but unfortunately for those that Love Rev what I've just said is true).

lol I like you man, you're good people.

Seriously, what have you said is really true? Without Rev the RoM and AND versions are more stable?
 
Seriously, what have you said is really true? Without Rev the RoM and AND versions are more stable?

I have not seen a 1 single CTD related to or from Revolutions, out of the dozens of ones I have fixed at this point. Purely Anecdotal evidence, yes, but it's pretty strong evidence.
 
uh... BtS isn't bug free so...
 
As is mentioned there is no such thing as bug free software; even BtS has many known bugs. I'm sure Afforess could rattle off a pretty large list if you want.

Another important note, JosEPh_II is full of sh!t. RevDCM is one of the most stable mods out there, there are absolutely no known bugs that cause crashes in it. In fact, the only known bugs in RevDCM are found in multiplayer, and there is a single known single player bug caused by the interaction of Choose Religions and Limited Religions, these options cannot be played together. Other then that it's as stable as BtS.

@JosePh, I know you don't like the RevDCM components, but everything it can be toggled off, so it's not wrecking your mod, and you can just turn it all off easily, in game even. So stop making up bullsh!t to forward your agenda.


@the OP
RoM is the only modpack of it's kind. It's far more stable then anything equivalent, and there isn't much out there that's like it anyway, so there are no replacements for it if you want something more stable, but also crave the plethora of extra content in it. That said if you would like a mod that has stability as it's core design focus, check out the Legends of Revolution mod. As far as I know it's the most comprehensive mod that can boast anywhere near the levels of stability it has; again though it has no where near the content that RoM has, no mod really does. But I think very few people notice it, and if stability is prime concern for you, check it out.
 
A bug free version of software. Don't think that will ever come.
Imagine if they built cars like computer programs.... Oh wait. They did. (Sorry Toyota...)

That is just media spin. I would wager my left nut that the majority of the "unintended acceleration" cases were caused by human error or if they were truly mechanical faults could have been avoided if people just acted calmly and rationally.

On topic. Bugs in software are pretty much unavoidable.
 
Why do Choose Religions and Limited Religions now clash with each other? They worked perfectly fine together previously.
 
Why do Choose Religions and Limited Religions now clash with each other? They worked perfectly fine together previously.
Because of a new bug that appeared. Inquisition was moved into SDK (DLL) and that's why most of the inquisition python files were removed and the remaining options had to be rewritten differently.
 
Can't they be moved into SDK as well and solve the bug?
 
As is mentioned there is no such thing as bug free software; even BtS has many known bugs. I'm sure Afforess could rattle off a pretty large list if you want.

Another important note, JosEPh_II is full of sh!t. RevDCM is one of the most stable mods out there, there are absolutely no known bugs that cause crashes in it. In fact, the only known bugs in RevDCM are found in multiplayer, and there is a single known single player bug caused by the interaction of Choose Religions and Limited Religions, these options cannot be played together. Other then that it's as stable as BtS.

@JosePh, I know you don't like the RevDCM components, but everything it can be toggled off, so it's not wrecking your mod, and you can just turn it all off easily, in game even. So stop making up bullsh!t to forward your agenda.


@the OP
RoM is the only modpack of it's kind. It's far more stable then anything equivalent, and there isn't much out there that's like it anyway, so there are no replacements for it if you want something more stable, but also crave the plethora of extra content in it. That said if you would like a mod that has stability as it's core design focus, check out the Legends of Revolution mod. As far as I know it's the most comprehensive mod that can boast anywhere near the levels of stability it has; again though it has no where near the content that RoM has, no mod really does. But I think very few people notice it, and if stability is prime concern for you, check it out.

That is just media spin. I would wager my left nut that the majority of the "unintended acceleration" cases were caused by human error or if they were truly mechanical faults could have been avoided if people just acted calmly and rationally.

On topic. Bugs in software are pretty much unavoidable.

OMG people is it so hard to put it in neutral to disengage the engine from the wheels? then brake moderately while maneuvering to the side?

Also I hear Duke Nukem Forever will be the first bug-free game ever
 
Apologies for getting a little heated in my previous post. It's just my primary focus has been on making RevDCM stable. Whether that meant fixing bugs myself, or pointing them out to glider/jdog and keeping them the primary focus. It's taken a few months, but LoR has been using a modified 2.7 RevDCM gamecore for about 2 months now, and no reported CTDs. I can say with confidence that, in single player, RevDCM has no critical bugs in it which are not in BtS itself. In retrospect I took Joseph's comments personally, and probably should not have.
Because of a new bug that appeared. Inquisition was moved into SDK (DLL) and that's why most of the inquisition python files were removed and the remaining options had to be rewritten differently.
There is a difference between the Pick Religions custom game option, and the old Choose Religion RevDCM option. The Pick Religions game option never worked with limited religions, instead users needed to use the python function instead. Because the Pick Religions game options is hardcoded, I decided to tackle the problem by peeling off the python choose religions function, I thought this had fixed it in testing I did. But I apparently didn't test it correctly, as the Choose Religions game option still bugs out when interacting with Limited Religions :(. We'll try to fix this for sure, especially since it's the only known single player bug in the RevDCM gamecore. Unfortunately it may just end up that the Limited Religions option will be peeled off along with the Choose Religions option and made available as an optional add on. What you and other mod makers wish to do with that would be up to you; hopefully though we can just fix it pretty easily for the next update and not need to turn it into an add on feature that's an add on because it's known to be buggy, but I figure I should let everyone know since the topic is being discussed.
 
Thank you for answering that, Phungus :)
 
As is mentioned there is no such thing as bug free software; even BtS has many known bugs. I'm sure Afforess could rattle off a pretty large list if you want.

Another important note, JosEPh_II is full of sh!t. RevDCM is one of the most stable mods out there, there are absolutely no known bugs that cause crashes in it. In fact, the only known bugs in RevDCM are found in multiplayer, and there is a single known single player bug caused by the interaction of Choose Religions and Limited Religions, these options cannot be played together. Other then that it's as stable as BtS.

@JosePh, I know you don't like the RevDCM components, but everything it can be toggled off, so it's not wrecking your mod, and you can just turn it all off easily, in game even. So stop making up bullsh!t to forward your agenda.


@the OP
RoM is the only modpack of it's kind. It's far more stable then anything equivalent, and there isn't much out there that's like it anyway, so there are no replacements for it if you want something more stable, but also crave the plethora of extra content in it. That said if you would like a mod that has stability as it's core design focus, check out the Legends of Revolution mod. As far as I know it's the most comprehensive mod that can boast anywhere near the levels of stability it has; again though it has no where near the content that RoM has, no mod really does. But I think very few people notice it, and if stability is prime concern for you, check it out.

Oh phungus! :blush: I didn't know you cared so much. :lol:

When zappara started RoM for BtS there was no REVDCM in it. And when zappara added it in I asked/argued that he should always keep it Optional. Zappara agreed with me and others that it would always stay that way. That is why to this day I say Core RoM (sans REV) is the heart of zap's mod (all you who love REV of course disagree as you most certainly can! and will!). And I don't think I've ever seen zap post that he was giving RoM away to another man's Mod to become it's modmod. Have you?

To this day I still stand on the fact that Core RoM can stand on it's own. REVDCM just like AND are add-ons/modmods for RoM. To be used or not by the player at their discretion(I know all the options phungus, as well as you do). But when ppl start saying RoM's backbone is REVDCM then I "Have To" remind them that RoM stood alone before REVDCM entered the picture. I have almost all the RoM versions on my HD. If zap ever chooses to totally subjugate RoM to REVDCM then I have them to fall back on. So if that's "My agenda", then I can have one just like you.

It is zap's Mod and his choice of where he wants it to go. I'm just along for the ride. Someday I'm sure the ride will end, until then........well, you all know where I stand. ;)

Oh yeah! one last thing, I Refuse to be silenced or bullied. I learned how to stand on my own 2 feet long before most of you were even born.

Now back to more important matters, My Heart belongs to Core RoM. :D

JosEPh :)
 
to the OP

Try Version 2.81 - Full or Lite, not the mega version
It's very stable.

Me and my friends never use the Revolutions/Revdcm options, so can't comment on it.

Most important, try to play on a 64b OS computer, with 4gb Ram or more.

Once you get comfy with this setup, you can add the modmod "A New Dawn", it's very stable too if you have a good computer.

Have fun
 
Rise of Mankind 2.9 got updates to various mods: RevDCM, Better BtS AI, Unofficial Patch, BUG and couple new mods was merged: Cultural citystyles and Antilogic's event mod. Now I always trust that others' work doesn't contain bugs but that's not always the case - we had short 2.9beta phase which was meant to catch the major bugs but because there usually aren't that many testers, some bugs will be found from the release version since then there's masses of players playing the mod and trying various settings and things. That's why there's usually a small patch shortly after the main release version, once I figure out the found bugs. So this means that there will be v2.91 patch at some time which should fix most issues - I'll probably have to add the next RevDCM version as well to the patch since few fixes will be in the DLL.
 
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