Bug Report

So? I am not seeing anything out of order in that save. They research much better than you due to having much better (and more) cities generating far more commerce.

Spoiler :
Ix7H7H6.jpg

Their single city produces more research than your entire civ, of course they're ahead of you:

Spoiler :
OTOrX5X.jpg

Perhaps you could try playing a difficulty level lower? I am not seeing here anything that would constitute a reportable bug.
 
So? I am not seeing anything out of order in that save. They research much better than you due to having much better (and more) cities generating far more commerce.

Spoiler :
Ix7H7H6.jpg

Their single city produces more research than your entire civ, of course they're ahead of you:

Spoiler :
OTOrX5X.jpg

Perhaps you could try playing a difficulty level lower? I am not seeing here anything that would constitute a reportable bug.

Oh, I just supposed, that due 800 ad, after the -100 % tech rate thing, these things would be extremely rare.

I just had a crappy start, monarch is fine difficulty, just started alone with mali, who didn't like, and the land wasn't too shabby.
The map script makes a big difference. But it's ok that it isn't a bug, the AI just ran away with tech like that.
 
Coming back to game after awhile being away and upgraded to a new computer with Win10 from Win7. Running 3.5 with the Hotfix 7.

I have a terrain graphic glitch that shows ALL hills with what looks like snow patches, almost like tundra.
I am colorblind so I have no idea what other if anything is off. Doesn't seem to affect game play but it's annoying.

Operating system
Windows 10 Home 64-bit
Microprocessor
Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz
System memory
16 GB
Memory slot 1
16GB Kingston 2666MHz

Graphic device 1
NVIDIA GeForce RTX 2060
Current resolution
3440 x 1440
Refresh rate
49 Hz
Version
27.21.14.6172 (2/23/2021)


Buck
 
Graphic issue. Ribauldequin at center screen incorrect image . Also the flags for my French neighbors have switch several times during my game.
 

Attachments

  • Civ4ScreenShot0006.JPG
    Civ4ScreenShot0006.JPG
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Here's is one with the city area sort of red.

See nothing wrong with this screenshot.

Graphic issue. Ribauldequin at center screen incorrect image . Also the flags for my French neighbors have switch several times during my game.

Nor with this one. And what's exactly wrong with dynamic flag feature? Did the flag change when it shouldn't?
 
See nothing wrong with this screenshot.



Nor with this one. And what's exactly wrong with dynamic flag feature? Did the flag change when it shouldn't?

Please disregard my comments in this thread. I obviously almost know nothing about this mod. My future questions & comments will not clutter up this Bug thread. Sorry.
 
I think spies (along with the revolution mod) causes unstability.
Ethiopia tries to rise (continent next to me), but can't end turn... If I delete some of hungarian spies, i can advance to next turn.

Also, it could be something else.

(all are from the same game).

This is 3rd game this happens (SVN 5320, though after updatin 5322, it loaded fine (and crashes the same))
 

Attachments

If you move your capital under Democracy, you can build both a Federalist and Centralist constitution.

Easiest fix would be to make Parliament a separate building from the Palace (and ensure the Parliament / Constitutions are removed if a city changes hands).
 
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"Sea Patrol" feature doesn't seem to work in Realism Invictus. It's the command that allows sea units to block pillaging of adjacent sea tiles. Was that intended? I know RI began as a vanilla mod, and Sea Patrol is a BtS feature.
 
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