Files are identical.I'll take a look at those PY files when I'm in front of the game again later today.
Attached, in case you want to apply these options and see if it still works on your end.Perhaps sharing our BUG option INIs to make sure we're on the same page? I can post mine later when in front of the game.
Little mistake (not just a bug, I think) in Planet_Generator_0_68.py: the constant value for Continents is 2 when it must be 4 (the default option), line 149.
When I started out with this, I didn't think the DLL had anything to do with it (since I thought it didn't explicitly require BULL to use it), so I thought it was safe to call this a defect. The fact that I'm using a BULL/BetterAI mix of my own adds an unknown, so it's no longer appropriate to call this a defect.
I can take a look at fix it in BUG, but this is a community map script. You should definitely post this bug to its thread (search forum for Planet Generator).
I also appear to have half of the lines missing, including TXT_WORST_ENEMIES_IS and other stuff.... is there any location where I could get the most of those XML files?
I tried to download them (by copying the info and saving the file in Unicode) but did nothing.
Or it has something to do with the fact that the BULL is installed under CustomAssets