Cammagno
King
@ Ruff hi about new Ctrl+Alt+N
good idea, but it has a big problem, it uses the same counter used by the game for Workers and it increases it.
To be clearer, suppose I have just built in the game "Worker 3 of Rome".
Now I make a couple of test, getting names as "worker 4" and "worker 5 of powerful Rome".
Ok, I've found the desired naming convention, so I decide to use it in game.
But... I get "worker 6 of powerful Rome" instead of "worker 4 of powerful Rome", because the numbers 4 and 5 has already been used by the test utility.
I see 2 possibilities to solve the problem:
make the test utility stop increasing the counter for workers
make the test utility using a virtual unit ('Bugger'? ^_-) instead of Worker for showing examples.
good idea, but it has a big problem, it uses the same counter used by the game for Workers and it increases it.
To be clearer, suppose I have just built in the game "Worker 3 of Rome".
Now I make a couple of test, getting names as "worker 4" and "worker 5 of powerful Rome".
Ok, I've found the desired naming convention, so I decide to use it in game.
But... I get "worker 6 of powerful Rome" instead of "worker 4 of powerful Rome", because the numbers 4 and 5 has already been used by the test utility.
I see 2 possibilities to solve the problem:
make the test utility stop increasing the counter for workers
make the test utility using a virtual unit ('Bugger'? ^_-) instead of Worker for showing examples.