merijn_v1
Black Belt
Administrative Center require a Jail instead of a Courthouse. Intended? The Courthouse seems more appropriate to me.
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The spread is intended, but I'd like to avoid the side effect. As Sgt. Bears suggested in the other thread, Judaism should still allow the construction of pagan wonders.Trying to get my Babylon on with the latest git update but I noticed that Judaism spreads to both Babylon and Egypt soon after it is founded in the last three games I've tried. So... that makes wonder building a little difficult. Not to mention historicity. This isn't intended is it?
I'll look into it and try to fix or circumvent the crash.Ahhh I need some help bros, I keep getting a CTD in this game, don't want to start over. If someone can find the fix or skip a few turns and give me the save file
Version 1.14
Courthouse comes too late for that. But the better solution is to remove the requirement altogether, no other GP building has a prereq.Administrative Center require a Jail instead of a Courthouse. Intended? The Courthouse seems more appropriate to me.
Do you still have the save? The code suggests you need to have at least one city.
It happened to me when using Carthage in Vanilla DOCs a few months back. No saves for obvious reasons.Do you still have the save? The code suggests you need to have at least one city.
Traceback (most recent call last):
File "BugEventManager", line 400, in _handleDefaultEvent
File "CvRFCEventHandler", line 156, in onCityAcquired
File "RFCUtils", line 1131, in removeSlaves
RuntimeError: unidentifiable C++ exception
if not gc.getPlayer(iPlayer).isColonialSlavery():
utils.removeSlaves(city)
def removeSlaves(self, city):
city.setFreeSpecialistCount(gc.getInfoTypeForString("SPECIALIST_SLAVE"), 0)
Could we have some saves for these incidents?Latest update. Getting glitches & crashes involving GPs. Could be because of the new GP bulbing two techs mechanism, could be because of my system - my computer is brand new (Core i5-8400, highly customized) and I have not played Civ4 in a year or two. Generally playing older games on my computer is crashy. Using dxwnd helps with other older games, but not DoC.
These glitches & crashes are not civ- or save- specific, and can not be consistently reproduced. Sometimes I reload a save and it does not glitch. They include:
[1] Game crashing instantly to desktop when bulbing techs. No error message.
[2] GPs become "stuck". They cannot do anything except moving.
None of their functional buttons (such as Settle in City) do anything when clicked. Some functional buttons (such as Bulbing or Great Works or Reform Government) are straight up missing. However, they can usually be deleted by hotkey (Del key). Sometimes deleting them this way also crashes the game to desktop.
[3] When selecting a GP and then a City, the GP does not become de-selected. Instead, the GP becomes movable while in the City screen. Moving the GP while this happens does not exit the City screen. Selecting another city does.
Hope this is useful. I'm still tweaking my computer and the problem could be entirely on my end.